Regular Version Update V1.0.0.1

元卡牌2 - MetaCard2

Hello everyone, this is my second game "Meta Card 2". Based on the rich card entries of the first generation, it innovatively incorporates the concept of projectiles. Through the strategic combination of cards and projectile targeting, the control of movement is replaced.

[olist] [*] 【BUG Fix】Fixed a bug where the cooldown timer was not functioning correctly under double speed; [*] 【BUG Fix】Fixed a bug where the mage would not descend after possessing the Lightning Orb; [*] 【BUG Fix】Fixed a bug where the energy of the first position would not display properly when the warrior was in the second position; [*] 【BUG Fix】Fixed a bug where the initial artifacts of the Void Walker in the first and second positions were not unlocked simultaneously; [*] 【Optimization Adjustment】The maximum size of projectiles has been reduced from 6 to 2.5; [*] 【Optimization Adjustment】Void Walker's skill card: Summoned Golem, has been changed from gaining 50 armor at the end of the turn to granting all allies 50 armor every 3 attacks by the golem; [*] 【Optimization Adjustment】The mage's artifact [Ring of Rotation] effect has been adjusted to: within 5 seconds after a teammate uses a card, your projectile will rotate around you after its first collision with an enemy; [/olist]