Regular updates and MOD guide part 1

Souls of White Star

Souls of White Star is a sci-fi turn-based card wargame Roguelike strategy game. The different design of [double-sided technology moving cards] and [bandwidth draw cost] will test your judgment and decision more!

Hello, our game has been online for 12 days now, here are the regular updates: 1.The enemy cards and event cards are now displayed in the cardex. 2.The color of recover protocol card has been changed to blue. 3.Add index now keyword to card of infinite index. 4.Some cards text optimize. 5.The text of deployment of ships has been changed from the baseline to around the pylon. 6.Move points have been changed to Move chances. 7.Attack points have been changed to Attack chances. 8.Unlock in Archaeology relics has been changed to open. 9.Fail text optimize. 10.In unit info panel, the tabs to switch the unit have been more obvious. 11.Custom Game title text optimize. 12.Chapter 2 now has two more random event nodes. 13.Now it will return to the main menu instead of continuing the chapter 1 after you finish the prologue. 14.Mag Push now cannot be cast at paralysis allies. 15.Now you can see ALL technologies in Encyclopedia. 16.You will gain 100 alloys and flasks for next mission after you finish or lose in current mission. 17.You can skip animation of telling the back story after launching the game in options panel. 18.No SFX when enemies gain action points. 19.Blast Now card now become exhaust and unflipable. 20.Wavegun cards now have correct damage prediction on their desc. 21.and more... fix a bug:the float window of alloys at blackmarket are never vanished. fix a bug:the damage text on your cards are incorrect after you lose in a combat. And most importantly, the first part of the MOD making guide (in Chinese) is out now! After the update, there will be a mod guides button in the launcher. Click on it to view it. The guide is expected to have 3 parts. Please stay tuned for the following parts! [important]: Next, the game will start preparing for a major version remake and update! The content includes but is not limited to: ·remake the faction: league of mankind ·fleet combat ·no enemy joker cards ·Diverse stage objectives ·AI enhance ·arm cards nerf ·teleport nerf ·buff the major: divine ·more wide battlefield ·remake the Power system into Manpower system ·and more Attention: Game updates are expected to be temporarily suspended in the short term. Please refer to the announcement of the subsequent game for the specific release time of the next major version! Thank you for your support.