Hey there! Today's regular update will cover some of the existing issues and minor additions. Let's get to it!
[h3]New Achievements[/h3]
As of now, you will get different achievements for escaping maps on different difficulty. You will get 3 of them for each map (Easy, Normal, Nightmare).
[h3]Crucifix adjustments[/h3]
Crucifix was not working correctly, and now it will visibly corrupt for all of players on the server (there were some issues when hosts could not see the corrupted crucifix)
[h2]Other Changes[/h2]
- You could drop item under objects with no collisions resulting in item to disappear
- Players inventory now properly adjusted to FOV settings (it was too far when playing on high FOV)
- The garage keypad on Mansion now has a light indicator, so players can spot it a bit easier
- Brightness adjustments
- You could use Auto-Injector on car (lol)
- Tweaked ghost timings
- There was a small chance for 3rd player to not connect to the server
- Added some tips on items pickups
- Ghost will not corrupt crucifix if it can't harm you (for instance, if you collide with the ghost while it's standing and hasn't start the hunt yet)
- There was a problem when you couldn't pickup item from a dead teammate
- Adjusted revive hitbox
- Fixed positions where you could clip out of map