Regular Update & Patch Notes

Hey there! Today's regular update will cover some of the existing issues and minor additions. Let's get to it! [h3]New Achievements[/h3] As of now, you will get different achievements for escaping maps on different difficulty. You will get 3 of them for each map (Easy, Normal, Nightmare). [h3]Crucifix adjustments[/h3] Crucifix was not working correctly, and now it will visibly corrupt for all of players on the server (there were some issues when hosts could not see the corrupted crucifix) [h2]Other Changes[/h2] - You could drop item under objects with no collisions resulting in item to disappear - Players inventory now properly adjusted to FOV settings (it was too far when playing on high FOV) - The garage keypad on Mansion now has a light indicator, so players can spot it a bit easier - Brightness adjustments - You could use Auto-Injector on car (lol) - Tweaked ghost timings - There was a small chance for 3rd player to not connect to the server - Added some tips on items pickups - Ghost will not corrupt crucifix if it can't harm you (for instance, if you collide with the ghost while it's standing and hasn't start the hunt yet) - There was a problem when you couldn't pickup item from a dead teammate - Adjusted revive hitbox - Fixed positions where you could clip out of map