Hey everyone! Today I'm happy to introduce you some cool features. Most of them are quality of life features, but that's not all! Lets get to it.
[h1]New Discord Server[/h1]
A bit late, but our community now has a Discord Server! You can share your thoughts about the game, suggest some new features or just simply ask a question! You are always welcome here and if you need me, I will always respond if I can (image is the link).
[url=https://discord.gg/JaauwxEtYP][img]https://i.imgur.com/VmkDrS8.jpghttps://discord.gg/JaauwxEtYP[/img][/url]
[h1]Items Highlight[/h1]
A lot of people have been struggling with finding items. Today I present a Highlight Items feature, which will make it easier to find crucial items. This feature can be enabled/disabled in a lobby menu. Of course, for the realistic experience you must to turn this option off, however, if you launch a game with the Highlight Items option off, after 40 minutes you will be given a choice to enable it (in case you're stuck and can't find items).
[img]https://i.imgur.com/CM8gfUx.jpg[image][/img]
[h1]New Ghost event and behaviour adjustments[/h1]
Ghosts had some tweaks as well. They now have a new behaviour which will make them occasionally wondering a house. Now, be aware of an unexpected meeting!
Also, I've adjusted AI pathfinding and make ghosts open doors. They can't open sealed doors (because you need a key obviously), and this will make you better understand the ghost current location.
[h1]Steam Achievements[/h1]
Finally! Steam achievements are here! Can you complete them all?
[img]https://i.imgur.com/PcPFVpF.jpg[image][/img]
[h1]FOV slider[/h1]
Many felt uncomfortable with the current FOV, so now you can easily adjust it in the settings panel in main menu or in straight in an active game.
[h2]Downstreet Mansion Cinematic Trailer [/h2]
A bit too late, but if you didn't check out the new map cinematic trailer, it is the right time!
[previewyoutube=CmWJxdrwNMw;full][/previewyoutube]
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[h3]New crucifix model[/h3]
As people requested, the crucifix has now a damaged state. With each use it becomes more and more broken.
[h3]Interior adjustments on Browns' house[/h3]
Some changes were made in the first map to fill the interior spaces.
[h3]UI improvements[/h3]
Some changes were made on the UI components to make them more visible.
[h3]Bug fixes[/h3]
Many bugs were fixed and a lot of optimization work has been done.
I'm always there for you. Thank you for the support. Lets continue out way out of the Early Access!