REFORMULATION OF GAME MECHANICS

[img]{STEAM_CLAN_IMAGE}/41326951/18dabcfa147167097d5cecdc85338cae631f7cad.png[/img]After reading the opinions of Marmoset game players, I decided to remake several game mechanics to bring better gameplay for everyone: [*]Most traps, such as spikes, deal damage instead of draining the player's health. [*]Poisoned lakes poison the player, instead of zeroing out lives. [*]It is now possible to swim in poisoned lakes. [*]Chimbra Artificial Intelligence now has 3 abilities, which are mine, heal health and recover energy. [*]Some physical and visual stages changed. [*]UI screens now adapt to the size of the user's computer or notebook. [*]Lots of errors. [*]Among other small details. FUTURE UPDATES: [*]Addition of Spanish and French languages. [*]New quests. [*]New skin for Luna. [*]New biomes with Boss. [*]Continuation of Luna's mysterious dream story. [*]And much more.