**Recent Hotfixes**

Isles of Sea and Sky

A fantastic, oceanic, open world puzzle adventure. Solve innovative block puzzles while unearthing a mystifying story, gaining new friends that change the puzzle landscape, and unlocking powers that provide more options for how you choose to progress through the enigmatic Isles of Sea and Sky.

[b]May 31[/b] [list] [*]Fixed an issue where the player could sometimes move during the sanctum cutscenes. [*]Fixed an issue affecting some save files where the stone in the sanctum would not become passable after completing the required quest. [*]Fixed a softlock that could occur under certain conditions when a player controlled air elemental died. [*]Fixed an issue with shadow twins using water elementals. [*]Shadow twins now correctly only push in the direction that the player does. [/list] [b]June 1[/b] [list] [*]Fixed several issues with Stone Elementals interacting with rivers and air elementals. [*]Created a check for older copied files with damaged egg maps. If you had an older copied file in which one or more egg was not appearing in the indicated room, they should be present there now. [*]Fixed an issue where the Sanctum Stone became destructible early for some players. If your save file was affected by this, the stone will have corrected damage / respawn if the quest was not complete. [/list] [b]June 2[/b] [list] [*]Fixed a soft lock that could occur in several situations where a stone elemental was pushed into an air elemental that was facing a solid one tile away. [*]Fixed some inconsistencies with stone elementals interacting with lava. Stone elementals should now properly enter an air elemental's tornado that is above lava instead of being destroyed. [*]Fixed a crash that could occur if an air elemental controlled by the player left the screen. [*]Added stairs and an arrow block to Tropic B0 for players that solve the puzzle in A0 without the obsidian rune, so that the puzzle does not need to be solved again when they return. [/list]