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Rogue State

Assume control of a Middle Eastern country recovering from a violent revolution. Forge alliances, grow your economy, invade your neighbors, or pacify your population. Rogue State is a geopolitical strategy game that will force you to always stay one step ahead of your rivals to survive.

[img]{STEAM_CLAN_IMAGE}/10221632/fac1e86a09397009cda977663b9fae89a6b6695d.png[/img] Soon you will be able to return to a beautiful new Glorious People's Republic of Basenji in Rogue State Revolution. We're announcing the launch date early next month for a triumphant return to the paranoid and peculiar world we created over five years ago. Rogue State Revolution is more than a sequel but a complete overhaul of our first and favorite game. Survey for new resources, seek inspirational experiences, hunt for an elusive separatist group, build a mechsuit, deal with climate change, find a hidden dirty-bomb, assassinate your rivals, punch a meteor, negotiate with a chicken. We went into this knowing that this needs to be the [i]definitive [/i]Rogue State experience. This is a country where [i]anything [/i]can happen. Rogue State Revolution is packed full of content. Several hundred events, over thirty buildings, innumerable policies spread between your seven Ministries. There's so much we want to show you, but we're going to spread this out over a few weekly updates. [img]https://i.ibb.co/jHs6YHt/Characters.png[/img] It's 2021 and we're bringing FMV back! Invoking the absurdity of Red Alert, the primary storyline of Rogue State Revolution has a ridiculous amount of cutscenes that deliver exposition from your political advisor and military attaché or just have the foreign news media pontificate on the choices you're making while you're making them. This is still Rogue State, so you're still managing Ministers with wildly different agendas and who will undermine your efforts if they feel their own particular needs are being neglected. You start with a handful, but can unlock up to sixteen of these Ministers, all with unique positive and negative qualities, with successive playthroughs. A single Minister change can dramatically change the feel of every game. Gone are the abstractions of liberals, patriots, capitalists and fundamentalists...now every citizen has far more nuanced needs and interests: politically, religiously, ethnically and even the urban/rural divide. Your country is a melting pot of cultures, values and beliefs...and they all hate you a little bit. At least, for now. I'm sure you'll be fine. [b]Meet the Minister: Tariq Badour[/b] Oh wow, look who's back! You remember Tariq right? Well, he's gone from being your personal aide to becoming a Minister of his own. And General (now Minister) Addad too! In fact, this is a chance to revisit a number of familiar faces from the original Rogue State, including a certain Emperor Roosti. Tariq is a bit of maverick who will take a some money from the treasury each month. At least upgrades to his Ministry will never cost you cash, only favors! He's ethnically Qarifii, regardless of the Ministry he's placed in. The Qarifii people will be honored! One of their own in a Cabinet position! [img]https://i.ibb.co/KGB1h4P/Minister-Tariq2.gif[/img] Understanding your budget will help make things easier and Tariq will be able to assist you, while helping himself as well. Ultimately it is you who determines how the budget is allocated and any changes you make will no doubt be with the best interests of the nation and its people. Or maybe not! [img]https://i.ibb.co/6vfB2VZ/Basenju-Insights.png[/img] [b]Surveying[/b] Your land contains resources that are key to developing and maintaining an economy of production chains. Tax revenue is fine and all, but if you want to survive in Rogue State Revolution you must either pursue a state-controlled export economy, or a state-controlled tourism economy. Or both! Resources won't spring forth in a glowing mist beckoning you to extract and this is where the surveyor comes in. [img]https://i.ibb.co/wQpYk14/Surveyor.gif[/img] Resources require the surveyors expertise to investigate the land and then if you strike lucky, begin the process of reaping those resources. That bauxite deposit can become a mine, which can be smelted into aluminum, which can be shipped to a factory to be made into toasters, which are shipped to every home in Basenji because at the heart of every citizen is somebody who loves toast. [img]https://i.ibb.co/0mLDfh6/Behind-the-State.png[/img] Each week we'll show you some behind the scenes secrets from the development of Rogue State Revolution, from stories within the alternate universe of the game to the what, why and how of design, art and technical insight. The current keyart you see on various sites and the steam storepage came into place a few months ago when we released the first [url=https://www.youtube.com/watch?v=hp4y798ieP8]trailer for the game that went live exclusively during The Mix Next.[/url] [img]https://i.ibb.co/TtP7PMp/RSR-keyart-progression.gif[/img] We worked with freelance illustrator [url=https://www.instagram.com/virgile_draws/]Virgile Boulais[/url] to achieve key art that represented not only the important themes of the game, but to ensure composition of characters in ways that reflected how we viewed them in game. An example that you can see is how many pose variations we went through for one of your advisors, Sabriyah Altaf. Thanks for checking out this weeks update and if you want to discuss any aspects of the games development or story you can join in here or the following hubs: Follow Modern Wolf on [url=https://twitter.com/ModernWolfLtd]Twitter[/url] Join our [url=https://discord.gg/modernwolf]Discord[/url] Join the [url=https://modernwolf.us20.list-manage.com/subscribe/post?u=0170491d28dcf4572dff7495c&id=8b7adf1cd7]Newsletter [/url] [img]https://i.ibb.co/dGXR2hm/Wishlist-now-steam-news-RSR.gif[/img] https://store.steampowered.com/app/1145340/Rogue_State_Revolution/