Re:Legend's Road to 1.0 Milestone Update #7

Re:Legend

Adventure with friends in a beautiful world of wonder and fantastic creatures. Build, craft, farm and fish, as you raise and breed amazing pet companions!

Hello peeps! Welcome back to our monthly update for April 2021. We hope it is going well for everyone as we continue on deep into the year 2021. It has been quite a ride for us here and we have worked on and released multiple major contents as the months pass by. Today however we have news on the state of multiplayer in the current version of Re-Legend. As you all have known, our team has been working hard optimising the multiplayer experience in Re-Legend and has shifted a lot of focus on squashing bugs pertaining to multiplayer. Our team has also done multiple test runs with many different variables based on internal reports and community reports and proceed to find the root of the issues of many in multiplayer. [img]{STEAM_CLAN_IMAGE}/34489002/7efef4af3978ad682f2a2d621c7f6f2496038ea3.png[/img] When we started to focus all of our resources on multiplayer, the situation had many visible improvements and multiplayer was stable from our internal testing and some community feedback. But we have noticed that stable multiplayer sessions only happened within Asia and some countries but are still unstable in North America and Europe as a whole. [img]{STEAM_CLAN_IMAGE}/34489002/e840a64a8b8146a365e4e64210bd4c9bafafc363.png[/img] That threw a wrench into our plans of releasing Re-Legend 1.0 as soon as possible but we were extremely worried that the state of multiplayer will sour the experience because that is what we promised, a working multiplayer experience. [img]{STEAM_CLAN_IMAGE}/34489002/9bca9fbf44975c0bd1e0a9ccccae15987e2bc123.png[/img] After careful consideration, we have decided to overhaul the multiplayer system so that we can deliver the full satisfactory multiplayer experience on the full game launch and make sure it is a product that we all can be proud of. Part of the problem with the state of the current multiplayer network infrastructure is due to not having a team in North America and Europe to work on the connectivity issues as we are based in Asia. Network infrastructure of western countries and Asia might also differ and this meant that more time is needed to work on multiplayer. [img]{STEAM_CLAN_IMAGE}/34489002/e5ff66e9ee0ed8d9090aae756953e875e0f381d1.png[/img] This means we are pushing back the release of 1.0 due to all the work that needs to be done on multiplayer and we will release a new roadmap of the overhaul process of Re-Legend’s multiplayer soon and the release window will still be within 2021. That is all for this month’s update and we would like to thank everyone for the continuous support, bug reports and translation suggestions from the community. If you have more feedback on the changes we have done, feel free to reach out to us. Together we can continue to improve Re:Legend! [b]Join our Community:[/b] Community Discord: https://discord.me/relegend Official website: https://www.play-relegend.com Official Facebook page (@playrelegend): https://www.facebook.com/playrelegend/ Official Twitter account (@playrelegend): https://twitter.com/playrelegend