Ravenswatch Patch note (Economy) - Version 0.17.04

Ravenswatch

Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.

[img]{STEAM_CLAN_IMAGE}/42625953/39b22171ebe2b3017f07a178e285ff768f99a06e.png[/img] [b]You’ve been heard, Ravens![/b] After reading your feedback on our latest patch, it became clear that some of our changes were not welcomed by the community. We hear you and this patch will address the main issue reported by players: [b]the economy[/b]. While our intentions were never to put a strain on players, we recognize that this drastic change was not in line with the community’s expectations (and ultimately our own). By adjusting the economy, we were hoping to pivot the narrative of accumulating too many Magical Objects during a game, as we mentioned in a previous Dev Diary. [b]We now understand that this solution was not adapted and fair to players.[/b] Having looked at the videos, data, and feedback from the Avalon update, we felt that players were looking for a significantly greater challenge on the higher difficulties of the game (hence why we hadn't made any changes to Adventure mode). It's safe to say that our impression was wrong! If players want an even more challenging experience with the Nightmare Difficulty, our main focus should be around the Custom Game Mode modifiers and changes on specific combos from now on, as pointed out by some members of the community here. Thank you for [b]raising concerns and sharing your thoughts[/b] during this development process! We’ll keep on monitoring new feedback on the other balancing changes and adjust if necessary 👍 Also, [b]we’re going live TODAY at 5 PM CEST (in about 45 minutes) on Twitch [/b] to chat about this patch and play some runs, so join us! [url=https://www.twitch.tv/passtechgames style=button]>> Follow our Twitch channel not to miss any of our Devstreams <<[/url] Read the detailed patch note below: [h1]PATCH NOTE 0.17.04 (June 28th, 2024)[/h1] 🐦 = Community additions, suggestions, reports [h3]General Balancing[/h3] [list][*] 🐦 [b]Economy:[/b] Removed the Economy change on the increase of Dream Shards costs in higher difficulties (back at what it was before) [*] 🐦 [b]Hope Diamond:[/b] Now grants +50% Dream Shards (from +100%) [i]Design Note: Often pointed out by the community as a systematic trigger for overpowered combos, we have weakened the Hope Diamond item in more reasonable proportions. We will closely monitor the effects of the previous patch as well as these two changes.[/i][/list] [b]- The Passtech Team 🍉[/b] [b]Ravenswatch is still 25% off until July 11:[/b] https://store.steampowered.com/app/2071280/Ravenswatch/ [h1]New Roadmap[/h1] [img]{STEAM_CLAN_IMAGE}/42625953/a3626abb42bea7a43a8f63e21fd3ff287a938eb9.png[/img] [h2]Social Channels[/h2] [url=https://discord.gg/passtechgames style=button]Passtech Games Discord[/url] [url=https://twitter.com/PlayRavenswatch style=button]Ravenswatch Twitter[/url] [url=https://twitter.com/PasstechGames style=button]Passtech Games Twitter[/url] [url=https://www.reddit.com/r/ravenswatch style=button]Ravenswatch Subreddit[/url] [url=https://www.twitch.tv/passtechgames style=button]Passtech Games Twitch[/url] [url=https://www.passtechgames.com style=button]Passtech Games Website[/url]