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Greetings, Warmasters and Candidates! This is the newsletter for February 15th, 2023. More minor updates and fixes preparing for a major news announcement in the coming weeks, so stay tuned! Most of the updates this time revolve around adding some functionality to the Admiral AI.
[u][b]Quality of Life[/b][/u]
The Admiral AI is a feature that has been getting slow progress on. In this case, the update is around being able to tell the Admiral to attack a fleet or a city. While this is still a work in progress, what this means is, the Admiral will start building ships to attack the selected target group with what they are able to build. The end idea is if the main player doesn't want to micro-manage taking on a fleet or city, they can order an Admiral to do it. This can be useful if too many battles are happening at once, or the player is simply busy with something else and doesn't want to be bothered. Expect this to be fully operation by next update.
[u][b]Short-term RoadMap[/b][/u]
Work will continue to be done on the Admiral AI, as well as some other internal parts about the terrain and RTS section of the game, as mentioned in the past update newsletter.
That's all for this update, stay tuned for more news next time! If you'd like to give Rank: Warmaster a try for yourself, pick up a copy on Steam and begin your conquest of Mars!
https://store.steampowered.com/app/1422270/Rank_Warmaster/