Ultimate Ragdoll Game is a Sandbox game without any limits. Have fun with ragdolls available in Steam Workshop and build your very own constructions using wide variety of blocks.
Hello everyone!
I am pleased to introduce to you the latest update v0.4, which I have been working on intensively for the past month!
This update introduces:
[list]
[*] New behaviors for Ragdolls
[*] New Photo Mode
[*] Better sound design
[*] New languages
[*] UI improvements
[*] Map restart option
[*] Volumetric Clouds
[*] Bug fixes
[/list]
Let's discuss everything in detail:
[h3]NEW BEHAVIORS FOR RAGDOLLS[/h3]
This is probably the most frequently requested and eagerly anticipated feature that was supposed to be added to the game. From now on, ragdolls don't just have to lie motionless in one place! Players have been given the ability to give them new functions. Now, in addition to lying in place, ragdolls can also:
[list]
[*] Idle
[*] Run in random directions
[*] Follow the player
[*] Run away from the player
[*] Attack the player and each other
[*] Protect the player from attacking ragdolls
[/list]
All ragdolls are fully interactive with the player and the environment, which means that upon contact with the player or a rotating block, they fall helplessly to the ground. Additionally, ragdolls now have the "Gets up after" property. This means that after falling, ragdolls will wait for a certain number of seconds and then get back up and resume their assigned behavior!
[h3]NEW PHOTO MODE[/h3]
From now on, Photo Mode is activated using the P button. This means that it permanently disappears from the mode selection menu. Additionally, time in Photo Mode now freezes, which combined with its activation through a single button press allows you to capture the perfect shot at the right moment.
[h3]BETTER SOUND DESIGN[/h3]
Some players have pointed out that the game is too quiet. It's hard to disagree with that, which is why the new game version includes 5 new music tracks that play randomly during gameplay. Additionally, ragdolls that are pushed, hit, etc., now emit satisfying sound effects upon impact.
[h3]NEW LANGUAGES[/h3]
The game is now available in new languages:
[list]
[*] Czech
[*] German
[*] Spanish
[*] Lithuanian
[*] Slovak
[/list]
I am working with my translators to translate the game into as many languages as possible. Additional language versions are planned for the future.
[h3]UI IMPROVEMENTS[/h3]
Minor interface improvements have also been made to the game. Now, Mode Info and Controls Tips are displayed on a black background, increasing contrast and improving the readability of the information provided.
When creating a new map, the game automatically assigns 5 basic functions to the hotbar to help new players familiarize themselves with the game mechanics.
Now it is also possible to enter custom values for multipliers in the Mode Settings Menu and Photo Mode Menu.
Minor changes have also been made to the map selection menu. Renaming and deleting a map are now assigned to a small bar that appears on the right side of the screen after selecting a specific map from the list. Additionally, a "Upload to Workshop" button has been added, allowing for even faster and easier uploading of self-created maps to the Workshop. Simply click the button, enter a description, select a thumbnail image, and it's done!
[h3]RESTART MAP[/h3]
From now on, players have the ability to quickly restart the map. Simply open the Main Menu during gameplay and select the "Restart Map" option. The game will then load the last saved state of the map.
[h3]VOLUMETRIC CLOUDS[/h3]
This is a new graphical setting available in the game. It adds realistic three-dimensional clouds to the game.
[b]NOTE:[/b] This option is resource-intensive, so it is recommended to enable it only for owners of more powerful PCs.
[h3]BUG FIXES[/h3]
In addition to all these features, a number of bug fixes have also been implemented in the game. For example, when uploading new content to the Workshop, the game now checks if the content folder contains files supported by the game (.sav and .pak). This is intended to prevent filling the Workshop with junk.
I hope you will enjoy this update! I have devoted a lot of time and energy to it, but my journey to improve the game is not over yet! Currently, I will be working on a new free DLC that will be released within the next few days, as well as new maps for the Workshop that will be available by default for new players.
Stay tuned for more news!
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