Are you ready to take on dark winding dungeons crawling with magic and monsters? Prepare yourself for a remastered classic dungeon crawler, full of exploration, combat, and endless opportunities.
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When it comes to [b]versatility[/b], [b]Humans[/b] win. They are adaptable to most majors and can deal with any situation thrown their way. However, all this [b]flexibility[/b] does come with a cost, a [b]shorter lifespan[/b]. And while they have [b]no special skill[/b], being able to move around as desired is a great advantage.
[b]Humans[/b] can enrol in most of the majors available: [b]Common, Fighter, Monk, Ranger, Puppeteer, Swordsman, Ninja, Idol[/b] and [b]Gunner[/b]. They are the perfect race for kicking off a new party or diving headfirst into the labyrinth of adventure!
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[b]Dwarves[/b] are famed for their resilience thanks to their [b]remarkable strength[/b] and [b]vitality statistics[/b]. Additionally, their generous dose of [b]faith[/b] adds further value to the team. These traits combined with any bonus statistics you give make them ideal contenders for the frontline. The majors that are available to this race are [b]Common, Fighter, Monk, Swordsman, Idol,[/b] and [b]Berserker[/b]. These little furry adventurers are keen to explore the dungeons.
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[b]Felpurrs[/b], who resemble humans with their adorable ears and tails, are acknowledged for their [b]remarkable strength[/b] and [b]vitality[/b]. Not only do they have [b]substantial HP gain[/b], but they have great [b]capability for progression[/b] to a stronger race. Their nimble nature makes them valuable party members in dungeon crawling, as they exhibit swift thinking and decision-making in combat situations. Opting for one of their available majors—[b]Common, Fighter, Monk, Swordsman, Idol,[/b] and later, [b]Beas[/b]t—can significantly boost your team's progress!
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[b]Bahamoons[/b] generally swing swords first and ask questions later. Their [b]raw strength[/b] and [b]vitality are exceptional[/b], making them nearly unstoppable with [b]weapons[/b] and [b]armour.[/b] While they may not excel in magic, faith, or wisdom, Bahamoons possess an advantage, the ability to unleash a [b]special attack[/b] known as the [b]'breath'[/b], enabling them to overcome enemies resistant to physical attacks.
They also have the option to further refine their skills by enrolling in various majors tailored to their preferences and strengths such as,[b] Common, Fighter, Monk, Idol,[/b] and [b]Dragon Knight[/b].
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[b]Diabolos[/b] are arguably the most [b]formidable[/b] race. Not only do they have [b]impressive HP growth[/b], but they also have stern faces and intimidating horns, giving off serious "don't mess with us" vibes. Making them perfect to be the frontline. Additionally, they have the option to enrol in majors advancing their talents with the choices of, [b]Common, Fighter, Mage, Puppeteer, Ninja, Idol[/b], and [b]Necromancer[/b].
As if their attitude wasn't enough to scare off enemies, they also have the skill to perform [b]'breath'[/b] attacks.