Quick Fix #5 - Philosopher Stone and squished bugs

Hello alchemists! We present to you our biggest Quick Fix solving reported issues after Patch #8, check this out: [list] [*] [b]Many Philosopher Stone recipes fixed[/b] (thanks @Waffles for the suggestions) [*] [b]Goat racial perk now works properly[/b] (faster skills leveling) [*] Spoiled Milk now has a more distinct icon [*] Arrow keys can now be used for movement [*] Player skills are no longer referred to as abilities [*] Fixed glowing objects on the Swamplands [*] Fixed glowing zone near the Winterlands [*] The mayor no longer has a waypoint above after finishing all quests [*] Mayor plants now receive lighting properly [*] Changed wording in "We are almost over" to "We are almost done" [*] Changed old tutorial popups [*] Added collider to the contemplation shrine mark [*] Caged red-eyed can't be aggroed now [*] Ingredient icons are no longer rendered on top of the landmark's name on the map [*] Unholy Nuke now works on the player [*] The player is no longer slowed down when scrolling after blocking [*] Philosopher stone can no longer be dropped (now really) [*] The chest can no longer be hidden inside itself (now really) [*] Items that are not in-game can not be accessed through the Black Market [*] Fixed objects disappearing too soon [*] Trees LOD no longer changes too early [*] Fixed NPCs sometimes walking when fighting [*] Fixed audio zones [*] The dog now receives light properly inside the tavern and mayor's mansion [*] Pirate no longer greets through the wall [*] Calypso is no longer frozen in her pose after giving the player the recipe [*] Winterlands now freezes regardless of where you came from [/list] sorry for all the issues, and thanks for the reports! AGS Team