Hello alchemists!
We present to you our biggest Quick Fix solving reported issues after Patch #8, check this out:
[list]
[*] [b]Many Philosopher Stone recipes fixed[/b] (thanks @Waffles for the suggestions)
[*] [b]Goat racial perk now works properly[/b] (faster skills leveling)
[*] Spoiled Milk now has a more distinct icon
[*] Arrow keys can now be used for movement
[*] Player skills are no longer referred to as abilities
[*] Fixed glowing objects on the Swamplands
[*] Fixed glowing zone near the Winterlands
[*] The mayor no longer has a waypoint above after finishing all quests
[*] Mayor plants now receive lighting properly
[*] Changed wording in "We are almost over" to "We are almost done"
[*] Changed old tutorial popups
[*] Added collider to the contemplation shrine mark
[*] Caged red-eyed can't be aggroed now
[*] Ingredient icons are no longer rendered on top of the landmark's name on the map
[*] Unholy Nuke now works on the player
[*] The player is no longer slowed down when scrolling after blocking
[*] Philosopher stone can no longer be dropped (now really)
[*] The chest can no longer be hidden inside itself (now really)
[*] Items that are not in-game can not be accessed through the Black Market
[*] Fixed objects disappearing too soon
[*] Trees LOD no longer changes too early
[*] Fixed NPCs sometimes walking when fighting
[*] Fixed audio zones
[*] The dog now receives light properly inside the tavern and mayor's mansion
[*] Pirate no longer greets through the wall
[*] Calypso is no longer frozen in her pose after giving the player the recipe
[*] Winterlands now freezes regardless of where you came from
[/list]
sorry for all the issues, and thanks for the reports!
AGS Team