Pulang: Insanity is a psychological horror game set in a mythical culture of Indonesia. the games tell a story about Rudy, a man who once became poor and heavily indebted, he passed his poverty and became prosperous via the “Pesugihan” ritual, yet the happiness didn’t last long.
[previewyoutube=YiXFs64FK38;full][/previewyoutube]
[h2]Pulang Insanity - Director's Cut [Update 1.2.0.4a][/h2]
Update 1.2.0.4 is not officially released yet,
but you can try all the improvements using this code :
[h1][b]pulangB3T4patches[/b][/h1]
Properties Pulang insanity in your library -> BETAS -> Insert the code.
Full Devlog : [b][url=http://ozysoft.net/news/ozysoft-devlog-1-pulang-insanity-updates-future-projects-aug-2021/]HERE[/url][/b]
[h3]The Controller Support[/h3]
We are now adding controller support, It is not complete yet since sometimes some of the buttons in the UI are not selected automatically yet. gameplay-wise, it's working.
[img]{STEAM_CLAN_IMAGE}/35317729/d4e0ffc2a7c6941138bc95ffa3904307638c4e18.jpg[/img]
if you started the journey entirely from the beginning using a gamepad only, you will find several problems including a hard time navigating through the Inventory. it happens because the game is entirely built using a PC/Keyboard in mind, we will continue to work on the next patch while also working on our second project, which was fortunately built with a lot of controller support from the very beginning.
[h3]Other updates[/h3]
This update also contains another fix such as a better enemy hitbox & more optimized code which I hope can at least can add a little bit of performance boost.
[img]{STEAM_CLAN_IMAGE}/35317729/25030a1ca69b17617fd7133ba6b0a166ca30e72a.png[/img]
the following is also a list of the improvements we made:
- Fix several enemies not Attacking bugs.
- Fix Enemy not stopped when reaching player.
- Fix several graphical glitches.
- Fix several performance glitches.
- Fix UI Glitches during gameplay (Cannot move sensitivity slider)
- frame rate boost in most areas.
- Added partial Gamepad support.
- better hitboxes to increase the chance of hitting enemies
- enemy counts increased in some areas.
- unlocked Chinese localization.
[h2]Consideration[/h2]
[h3]The Draggable door Mechanics[/h3]
We also consider getting rid of the terrible door and drawer mechanism if you feel really like it. (maybe adding option to turn it off or some short)
Read about our next projects : [b][url=http://ozysoft.net/project-buramato/]HERE[/url][/b]
Please report your founded bugs to us!
[b][b][h2] JOIN OUR DISCORD SERVER [/h2][/b][/b]
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