Province UI Overhaul & Quality of Life Improvements!

Hello, everyone! We’ve got another exciting update for Trade Conquest, focusing on province UI improvements, better organization, and expanded build options to make managing your empire more efficient. What’s New? [b]Province UI Overhaul:[/b] A cleaner, more accessible layout with separate tabs for Resources and Non-Resources for easier management. [b]Building Categories:[/b] Non-resource buildings are now grouped into Transportation, Security, Research, and Warehouse, making it easier to find and expand essential infrastructure. [b]Expanded Construction Options:[/b] Now, you can build per province or apply to all provinces in a nation, streamlining large-scale development. [b]New Province Info & Controls: [/b] A "Pan to Nation’s Capital" button for easier navigation. Icons indicating province-specific benefits and unrest factors for quick reference. Unrest info now includes monthly changes, making it clearer how stability shifts over time. [b]University Renamed:[/b] Now called Sociology Lab, keeping the same effects while better reflecting its role. [b]New Static Events:[/b] Fresh in-game events inspired by current global situations to reflect real-world dynamics. [b]Warehouse Rebalance & Performance Enhancements:[/b] Adjustments to warehouse mechanics and multiple optimizations to improve game performance. [b]Bug Fixes & Balances:[/b] Squashing bugs and refining mechanics to improve the overall experience. [b]**This will affect your old Save**[/b] Your feedback continues to shape Trade Conquest, and we’re excited to hear what you think of these changes! Thanks for your support, and enjoy the update! Best, GrandPaw Games