Prime of Flames EA version updated to v0.9.8

Please check the update list: Optimizing Game Experience: * Changed [Slow]'s CD effect from 2 to 1 which was produced by [Giant Puppet]'s [Graviton Field] * Decreased the number of [Poison Mushroom] in [Wetland][Elite Battle][Evacuation Battle] * Optimized the reward description when [Clan] upgraded * Optimized the appearing probability of Equipments: Legendary Equipment is 5%, Excellent Equipment is 20%, Common Equipment is 75% * [Blacksmith] can be used only once, and the price will depend on the quality of Equipments * Attack+1 for [Ninelie][Guard] - [Rosery],[Moyork],[Naze],[Heya],[Mousse] * [Sweet Dew]'s HP recovering was changed from 3 HP to 4 HP * [Fury]'s Crit Rate was changed from 20% to 25% * [Phantom Whirl]'s HP consuming was changed from 1 HP to 2 HP * [Mimicry]'s within 2 surrounding cells was changed to 2 cells Bug Fixed: * The game may freeze when the enemies were killed by [Triple Shot] * The display issue when multiple bombs exploded * [Schemer] did not work to [Ink Lotus] * [Immortal Legion] splitting effect did not show up to the summons * [Warrior] attacked in the full screen with [Vindication] and [Battle Drum] * Some Trait descriptions missing * [Celestial] effect did not show up in the battle * The reward description error after the battle * Did not localize the words in selecting character screen * [Move] will be stacked in every turn when [Ink Lotus] got [Ghost Walk] and [Move+1] equipment * When [Sound Effect] gets played for multiple targets, it will be louder than it should be * [Totem] descriptions were cut in the screen * Some English description errors * [Contract] did not work to summons * [Victory Condition] description and [Experience] display errors * Achievement unlocked error