Prime of Flames EA version updated to v0.9.11

Please check the update list: Optimizing Game Experience: * Added Random Party feature * Optimized: The same [Clan]'s equipments did not show up * Optimized: The Coin system balancing * Removed [Terror Executioner Puppet]'s [Elite Battle]. Added [Valley Giant Vulture][Elite Battle] * Optimized the description of [Stone Carving] * Optimized the design of some battles * Optimized the description of [Ursa]'s trait * The effect of [Bud],[Supplies] and [Mirror Image] will happen around the characters * Changed [Dragon God]'s effect to 15 coins * Optimized the experience of the 1st Stage * [Soul Bound] changed to a general trait for all races * [Evernight][Warrior] and some [Guard] increase HP by 1 * [Devious Scheme] changed to: After active attacking and killing an enemy, enter "Stealth," otherwise gain another action (once per turn) * [Incubus] changed to: When the battle starts, enter "Stealth". Apply "Sleep" to the closest enemy. When you attack enemies with Sleep, will not wake them up, and yourself won't leave Stealth * [Silence Killer] changed to: When you attack an enemy with Sleep, deal 200% damage * [Sneak] effect is now not detected by "sleeping" enemies * Optimized the description of [Snipe] * Optimized the characters' image in [Illustration] * Changed [Kodiak]'s ability * Optimized some [Evernight][Scout]s' traits * Optimized [Meteor]: Spawns near the furthest enemies * [Straw Warrior] is controllable right now * The bees summoned by [Honey Bear][Honey Pot] are not enemies if [Honey Bear] is ally * [Warrior]'s [Combat Alert] and [Trascend Gods] did not conflict with [Core] * Deleted [Lightning Step] and [Handcart] in [Illustration] Bug Fixed: * Confliction between [Perfect Form] and [Composed] * The some characters' animation were incorrect * The range of [Aerolistar]'s arua was incorrect * [Taboo Cast] may cause the [Evernight][Priest] to lose 50% HP every turn * [Perseus]'s description was incorrect * [Stone Carving] and [Bud] may not work * The game may freeze with multiple [Gloom Movement] * Some English Texts were cut in the screen * Some English descriptions were incorrect * Trait [Mark of Hatred] did not work * [Supplies] and [Mirror Image] will generate repeatedly * Some wrong texts in the game * Some characters' head portrait and vertical painting mistakes * The level error caused by [Enlightenment Forest] and [Nirvana Valley] * The game might freeze when [Red Lotus] died by non-characters' damage * The wrong mission target description of [Ruins][Orc Singer] Battle * [Precision Shot]'s effect was incorrect