Pre-October Update - Patch on Beta_Test Branch!

Forever Skies

Forever Skies is a first-person post-apocalyptic survival game. Return to Earth, ravaged by an ecological disaster. Fly, upgrade and customize your mobile high-tech airship base. Scavenge resources to survive, face dangers on the surface and hunt for viral pathogens to cure a mysterious illness.

[h3]Greetings beta_test scientists! [/h3] Today we are releasing a patch for the October Viral Evolution Update currently available on our beta_flight branch! We have been closely listening to your feedback and the results are playable today: [h2]Patch Notes[/h2] [b]Here is the list of what has been added and changed:[/b] [*]Base Virus Contraction Rates were decreased slightly. Contraction rates with High Immunity were decreased significantly. [*]Fever base contraction rate was decreased by 25% [*]Brain Cleanser Medicine now uses Green Collander instead of Honey in recipe [*]Electrolyte Pill now uses fewer Sunmelons in the recipe (1 instead of 2) [*]Hemoglobin Purifier now uses fewer Oil plants in the recipe (1 instead of 3) [*]All Medicines have increased spoilage time to 36 in-game hours (1,5h of real-world time) [*]Freezer inventory has been increased by 30% (3x3 -> 3x4) [*]Dust should no longer disappear if you fly too far from the starting location [*]Medicine should now have the correct mesh set in the fabricator [*]Performance improvements to the Infected Garden location [*]We added localization for whole new content available in the October update [*] [h2]Your Feedback[/h2] Once again we’re counting on your feedback - please let us know what you think about this update by [url=https://docs.google.com/forms/d/e/1FAIpQLSdXVRaoOkzgEMWVqK_XhYMMU2X2PaeduiSeEUSyoeDeFKNIEg/viewform]filling in this 2-minute survey.[/url] [b]**It’s important to keep in mind that the content on the test branch is not final, it’s certain assets may be changed or removed.**[/b] That's all for now, keep talking to us! Team Far From Home