Pre-Alpha Update - Revision 86

Hey everyone, We have pushed another update to the pre-alpha version of the game. The patch notes can be found below. Enjoy! [h1]Known Issues[/h1] The diner quest has a chance to teleport the player and Rosie to the bottom of the ship. We are currently investigating and resolving this issue. [h1]Finished[/h1] [COB-1582] - The developer should be able to check for multiple quests in the quest object. [COB-1962] - Main Menu Improvements [COB-1973] - Quest 3 in a Playable State [COB-1988] - Audio - Finalize Footsteps Functionality (Player Character) [COB-2014] - Polish Quest 3, Camera's and Gameplay [COB-2015] - Audio - Develop Pickup Sound Effect [COB-2016] - Modeling: Ship hull revamp [COB-2019] - Modeling: Ship exterior details. [COB-2021] - Revise/Polish Q2 [COB-2031] - Quest 4 playability pass [COB-2032] - Animation - Steve's Talk - Polish [COB-2033] - Lighting - Second Pass Deck [COB-2038] - Concepting room to living quarters [COB-2055] - Animation - Polish Steve Head Detach [COB-2060] - Animation - Cinematic - Player raise finger [COB-2065] - Modeling Back Section of the walkways [COB-2068] - Iterate Layout bottom floor cap cabin [COB-2069] - Audio - Quest 1 Specific Audio [COB-2071] - Rework Fishing Minigame Dialogue [COB-2072] - Quest 3 Dialogue Camera’s and Player Animations [COB-2074] - Journals and Mailbox [COB-2077] - Quest 6 Playability Pass [COB-2078] - Animation - Captain fix [COB-2079] - Animation - player polish pick-up [COB-2080] - Modeling: Ship stern revamp [COB-2081] - Outline Interactable objects Implementation [COB-2088] - remove camera blur cinematic [COB-2089] - Quest 2 Gameplay functionality pass [COB-2090] - Quest 5, Playable and in the Quest log [COB-2095] - Logo Cleanup [COB-2096] - Animation - Polish - Captain working at desk [COB-2099] - Room Layouts - Engine Room [COB-2101] - Create Telegraph prop [COB-2103] - Modeling:Base exterior elevator room deck [COB-2105] - Adding bottlecaps in the Deck level [COB-2106] - Integrate Live++ into the project. [COB-2107] - Make sure the QuestObject component checks itself on enable/disable. [COB-2110] - Animation - Head jump [COB-2111] - Animation - Artist pick-up item [COB-2112] - Animation - Engineer door fix [COB-2113] - Cleaning up broken meshes/materials [COB-2115] - Animation - Polish Item Pickup [COB-2116] - Animation - Polish Steve Head Detached Idle [COB-2118] - Modeling: (Open) windows for the Diner [COB-2119] - Prop Modeling - Fish Bowl [COB-2122] - Animation - Jazz Idle polish [COB-2124] - Modeling: Exterior structure elevator room [COB-2129] - Cinematic - Quest 4 [COB-2134] - Animation - block-out Cooking Rosie [COB-2137] - animation - polish Steve head attach