Hey everyone,
We have pushed another update to the pre-alpha version of the game. The patch notes can be found below. Enjoy!
[h1]Known Issues[/h1]
The diner quest has a chance to teleport the player and Rosie to the bottom of the ship. We are currently investigating and resolving this issue.
[h1]Finished[/h1]
[COB-1582] - The developer should be able to check for multiple quests in the quest object.
[COB-1962] - Main Menu Improvements
[COB-1973] - Quest 3 in a Playable State
[COB-1988] - Audio - Finalize Footsteps Functionality (Player Character)
[COB-2014] - Polish Quest 3, Camera's and Gameplay
[COB-2015] - Audio - Develop Pickup Sound Effect
[COB-2016] - Modeling: Ship hull revamp
[COB-2019] - Modeling: Ship exterior details.
[COB-2021] - Revise/Polish Q2
[COB-2031] - Quest 4 playability pass
[COB-2032] - Animation - Steve's Talk - Polish
[COB-2033] - Lighting - Second Pass Deck
[COB-2038] - Concepting room to living quarters
[COB-2055] - Animation - Polish Steve Head Detach
[COB-2060] - Animation - Cinematic - Player raise finger
[COB-2065] - Modeling Back Section of the walkways
[COB-2068] - Iterate Layout bottom floor cap cabin
[COB-2069] - Audio - Quest 1 Specific Audio
[COB-2071] - Rework Fishing Minigame Dialogue
[COB-2072] - Quest 3 Dialogue Camera’s and Player Animations
[COB-2074] - Journals and Mailbox
[COB-2077] - Quest 6 Playability Pass
[COB-2078] - Animation - Captain fix
[COB-2079] - Animation - player polish pick-up
[COB-2080] - Modeling: Ship stern revamp
[COB-2081] - Outline Interactable objects Implementation
[COB-2088] - remove camera blur cinematic
[COB-2089] - Quest 2 Gameplay functionality pass
[COB-2090] - Quest 5, Playable and in the Quest log
[COB-2095] - Logo Cleanup
[COB-2096] - Animation - Polish - Captain working at desk
[COB-2099] - Room Layouts - Engine Room
[COB-2101] - Create Telegraph prop
[COB-2103] - Modeling:Base exterior elevator room deck
[COB-2105] - Adding bottlecaps in the Deck level
[COB-2106] - Integrate Live++ into the project.
[COB-2107] - Make sure the QuestObject component checks itself on enable/disable.
[COB-2110] - Animation - Head jump
[COB-2111] - Animation - Artist pick-up item
[COB-2112] - Animation - Engineer door fix
[COB-2113] - Cleaning up broken meshes/materials
[COB-2115] - Animation - Polish Item Pickup
[COB-2116] - Animation - Polish Steve Head Detached Idle
[COB-2118] - Modeling: (Open) windows for the Diner
[COB-2119] - Prop Modeling - Fish Bowl
[COB-2122] - Animation - Jazz Idle polish
[COB-2124] - Modeling: Exterior structure elevator room
[COB-2129] - Cinematic - Quest 4
[COB-2134] - Animation - block-out Cooking Rosie
[COB-2137] - animation - polish Steve head attach