Port Royale 4 – Changelog – Update 1.6

Port Royale 4

Set sail and join the colonial powers of Spain, England, France and the Netherlands in their fight for supremacy of the Caribbean in the 17th century.

[h1]Port Royale 4 – Changelog – Update 1.6[/h1] [i]Hi everyone![/i] Update 1.6 for Port Royale 4 has set sail on PC, PS4 and Xbox One. This update fixes several bugs and errors, including a few crashes that were popping up during manual naval battles. Thank you for your continued feedback and support. [i]Your Port Royale 4 team[/i] [b]Improvements[/b] [list] [*]Added option to highlight convoys with multiple command points in red. [*]Added tooltips for captain’s dialogue. [*]Added name of convoy to naval battle dialogue. [*]Added a detailed tooltip on goods for automatic trade convoys. [*]Added pause option to tavern dialogue. [*]Added legend entry for help button in character dialogue.[/list] [h2]Bug fixes and optimizations[/h2] [b]General bugs:[/b] [list] [*]Fixed crash during naval battles caused by faulty sound effects. [*]Fixed crash when armed trader is plundered. [*]Fixed text overlap of long convoy names in naval battle, convoy, and lighthouse menu. [*]Fixed character name overlap (at certain length) in character selection screen. [*]Fixed misaligned convoy name, flag, and captain during naval battles. [*]Fixed bug preventing player progress due to a missing Pirate. [*]Fixed incorrect production effects in towns. [*]Fixed bug displaying quantity of goods as negative. [*]Fixed town mission “Sell Goods” (now works in all towns). [*]Fixed display of turns / rounds in naval battles. [*]Fixed bug that had ‘game speed’ and ‘end turn’ buttons appear in legend during naval battles intro. [*]Fixed bug that allowed players to revoke captain’s tactics while animation was still running. [*]Fixed visual flickering on coral in ocean [*]Overhauled naval battle AI (now more agile) [*]Fixed naval battle AI so enemy ships now make use of fire darts on immobilized ships. [*]Fixed bug allowing players to leave a blank name for a nation when declaring independence. [*]Fixed bug that made town names invisible when buying building permissions. [*]Fixed bug which caused the game to un-pause after a naval battle. [*]Fixed bug during naval battles which allowed the player to use more movement points than they had available. [*]Fixed faulty captain’s tactic ‘outmanoeuvre’. [*]Overhauled captain experience points, skills, and initial start level. [*]Fixed bug which caused Shipyards to not offer ships on hard mode. [*]Fixed bug that did not register unarmed ships during “sink ship” missions. [*]Fixed bug that prevented sinking armed ships in trade convoys. [*]Fixed graphical glitch in harbour fortress (hovering barrels) [*]Reworked letters of marque after declaring independence. [*]Adjusted estimated repair time for vessels. [*]Reworked spawn logic for pirates so that there aren’t too many active at the same time. [*]Fix bug causing warehouses to be overloaded. [*]Fixed exploit during town sieges with large convoys. [*]Fixed current production display in town dialogue. [*]Fixed bug causing farm crops not to spawn. [*]Adjusted position and size of flag in town dialogue. [/list] [b]Tutorial fixes[/b] [list] [*]Fixed bug preventing players to proceed after specific steps (e.g., setting up trade routes in the tutorial). [*]Fixed bug during the tutorial “Basics of production”. [*]Fixed bug that caused town satisfaction to not be high enough.[/list] [b]Gamepad fixes[/b] [list] [*]Added display of additional functions in gamepad legend. [*]Adjusted size of ‘trader route selection’ label to prevent longer names from clipping into buttons. [*]Fixed bug that prevented tavern dialogue from opening [*]Fixed auto scroll when gamepad is active. [/list] [b]Console-only fixes[/b] [list] [*]Fixed random crashes on Xbox. [*]Fixed description of ‘Buy/Sell functions’ in large shipyards repair dock menu [*]Fixed bug during tutorial where unrelated businesses could be purchased and, because of insufficient funds, player couldn’t proceed further. [*]Fixed icons for left and right controller sticks. [*]Fixed incorrect game tips upon player clicking left stick during trade route and viceroy screens. [*]Fixed graphical glitches for water texture. [*]Adjusted touchpad sensitivity when swiping (now less sensitive). [/list]