Poosh XL is a neon-infused, one-button arcade score chaser. That's it! That pretty much says it all. If you like that first sentence you'll probably enjoy this game. Otherwise, refund it, I don't care, I just work here. (The spiritual successor to Ding Dong XL)
Hey everyone, thanks for playing Poosh XL. I really appreciate all the amazing reviews on Steam. Thanks for continuing to share the game with your friends, family and communities.
And now... the notes:
[h1][b]TLDR:[/b][/h1]
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[*] More Challenges
[*] More Skins
[*] More Easter eggs
[*] New "Powerups"
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[h1]Details:[/h1]
[list]
[*] 8 new Challenges for players to compete in
[*] 8 new Skins for players to earn from the challenges
[*] New hidden easter eggs
[*] Added new stats button on end of rounds that opens the new stats menu showing a variety of player stats, some were already tracked, others are new
[*] Secret Average Distance leaderboard
[*] Two New powerups to grab and enhance your run (or avoid)
[*] Reworked the Powerup that everyone hates, maybe you'll hate it less?
[*] Added 'distance remaining' display to challenges
[*] Made various visual changes and improvements to graphics and UI
[*] Tweaked Powerup Durations
[*] Added more poosh share messages
[*] Added a double check to ensure best distance is saved locally instantly in case you crash before it saves
[*] Added a proper in game cursor instead of mouse pointer, it will blend in better if you use mouse to play
[*] Added some links in credits when clicked
[*] Fixed issue where sometimes blue square obstacle was frozen during time power up
[*] All gameplay elements don't start until you start (early groundwork for a potential future feature)
[*] Added leaderboard buttons to both player select and challenge select to allow access to the leaderboards without playing a round first
[*] Improved colliders on all menu buttons throughout game
[*] Resolved some translation errors
[*] Limited twitch scores displayed to 15 per run (cycle randomly)
[*] Balancing pass on previous 12 challenges to make more accessible and precise
[*] Added new options button to turn off [i]during-gameplay[/i] score display
[*] Added new visual to edge of blackhole effectiveness
[*] Increased bomb powerup radius slightly.
[*] Even more procedural music variation in survival mode
[*] Probably some other things I forgot...
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Thanks for playing! Make sure to leave a review on Steam if you're enjoying the game.
-Adamvision