Poosh XL is a neon-infused, one-button arcade score chaser. That's it! That pretty much says it all. If you like that first sentence you'll probably enjoy this game. Otherwise, refund it, I don't care, I just work here. (The spiritual successor to Ding Dong XL)
[img]{STEAM_CLAN_IMAGE}/43317766/35c326b60bd55c97e8940052f2df810a63ee36a3.gif[/img]
[h1]Patch Notes:[/h1]
[list]
[*] Poosh XL Can now be played in tall "portrait" resolutions (turn off fullscreen and resize anywhere from 32:9 to 9:21) This was quite the undertaking but dramatically changes how the game can be played.
[*] NEW FEATURE - Holding the Poosh button for a second will now give an extended angle with a slightly slower rotation. The power is capped for these shots. This hopefully will allow you to get out of a tight spot occasionally and adds additional accessibility to the game.
[*] The leaderboards now have a title for what the currently displayed leaderboard is (how'd i miss this?)
[*] The players death spot has an additional outline to show the exact location of the players collider at time of death
[*] Added an additional double check for achievements on round end to hopefully clear up any missing achievements for folks
[*] The rear barrier in survival raises slightly slower now
[*] Enemy 03 (the red see saws) now have longer highlight beams
[*] A minor effect has been added for when the player nearly hits something
[*] Added more useful tutorial instructions
[*] PC/Linux/Mac Share button now just copies a string to clipboard instead of opening to Twitter
[*] Adjusted bomb radius to clear more screen
[*] Various minor Bug Fixes
[/list]
Thanks for playing! Make sure to leave a review on Steam if you're enjoying the game.
-Adamvision
*additional notes as of 02-19
-triangle moving blocks no longer in front of score sometimes
-improved gradual camera smoothing for taller resolutions
-privacy policy now correctly shows on taller resolutions
-added retry button area for tall resolutions