Polyion is going into Full Release

Polyion

Polyion is a world management game where you can create and manage your own world and its resources. Place buildings, manage your resources, keep your population happy and create a thriving world.

[h2][b]Hi everyone![/b][/h2] I know it's been a while... again. But, I'm here with some good news about Polyion and its development. To turn back the clock I want to talk about how 3 or so years ago I started working on this game as a passion project, my second "commercial" game that I went into with the main goal of making something I was proud of and something I could release on Steam, it went through many iterations and unfortunately the early access release was something I was both proud of finally releasing and not proud of because I didn't think it was the game I originally set out to make. For the last 3 years I have been at university working towards a degree and now that journey has come to an end I have been working on Polyion again for a little while. To put it simply the entire game has been overhauled; visually, functionally and the purpose of the game and its game loop has been completely re-thought. The game is finally speeding towards what I always wanted it to be and I couldn't be prouder. Some characteristics of the early access builds remain, but the game is shaping into what it was always meant to be; A world builder, a canvas for you to build your world on top of and manage and help it thrive. I was always a fan of creative games and city builders where you can place what you want and build your world to be an industrial giant, environmentally friendly, economically viable, etc. [img]{STEAM_CLAN_IMAGE}/41804976/02438d1d898793b6cdf8100d492f611fd31e3873.gif[/img] But, I will have more to share later this month through videos and screenshots and updates to the store page. I will be pushing marketing online so make sure you keep an eye out for that, but now lets jump into the main reason for this post. Polyion WILL be launching into full release some time in autumn. Whether that's early autumn or late autumn I don't know as it depends on how development goes over the next month or so, and I have a couple of dates in mind but I will update you all accordingly. I will also have several post launch updates planned to iron out any possible post launch issues and add content to the game. Thanks for sticking by me and I hope you're excited for what comes next for Polyion. Luke <3 [b]HEADER, GIFS AND OTHER IMAGES SHOWCASE UNFINISHED GAMEPLAY, MODELS, ETC.[/b]