Poker Quest Alpha v48 is now live! Major update with lots of new stuff.

[img]{STEAM_CLAN_IMAGE}/36191809/f536ecd774b8900ae3c708915935c31be67fe873.png[/img] Lots of new stuff and big changes with this update! Thanks for playing and helping us get to this point! The game has came a long way since the initial demo release and now this will be the final update before the game launches in early access. * NEW FEATURE! CUSTOM RUNS. Design a run just the way you like it. * NEW WORLD MODIFIER: "Impostor". Heroes will start with items from other heroes. * NEW HERO: The Monk! * IMPORTANT: Re-ordered the heroes in the Hero Select screen. You may notice some extra heroes unlocked. * The Casual mode upgrade "Reveal X enemy cards every round" has been changed to "Reveal the first X cards each combat", and split into more upgrades. * Added two new Catacombs: Dreadshield, Firewall * Added empty nodes to the world map. There is nothing in these nodes. * Rebalanced the monsters so they are a little bit easier than they used to be. * Added "Previous Best" lines to the world map for each hero. * Huntress's energy ability cost reduced from 3 to 2. * Fixed a bug where Phoenix was invulnerable against Enflame * Craven chef now reduced to 5 available food. * When enemies take Curse damage, it now happens at the start of the next round, instead of at the end of their turn. * Darksludge now removes curse when applying poison. * Pierce damage now ignores Armor. * Block now blocks damage before Armor. * Counterattack now works with Armor. * Rebalanced Soulseeker. * Vampire is no longer affected by the "Lose less life from starving" casual upgrade. * There is now a maximum of 999 chips. Any amount higher will be discarded. * Phoenix is no longer impossible to kill with Enflame. * Blessed items now deal their damage after the item effects take place. * Illumination now works when enemy items are disabled. * Added hotkeys for Casinos.