PLAYTEST UPDATE - LAST OF 2023

What better than to update the playtest to finish the year. [b]v 0.2c [/b] [img]{STEAM_CLAN_IMAGE}/44222072/f775baf8ea17dc68796bc14cf61a4e67d3b84bf8.jpg[/img] [b]FULL TOUGE IS NOW PLAYABLE [/b]-From sea level up to Nishina pass, 12Km i total. [b]OPTIMIZATIONS [/b]- The mesh that is combined with the scan data has been largely optimized. The HD mesh is also available, which I recommend to use without scan data as else interferes a bit with it. The scan data has ben thinned further. [b]CAR FLIP BUG FIXED !! [/b]-Finally found the issue... [b]CAR SETUP FINE TUNED [/b]-Should feel more grounded, in future you'll be able to tune it as you like. I may create a more drifty setup in the meantime. [b]NEW VISUAL MODES [/b]-Legacy mode 1 kept yet I did add some variants. [b]A LOT OF SMALL TWEAKS AND ADDITIONS [/b] There as some details pending to be polished, yet I though it was mroe than enough for a update considering how much was piling up. [b]PENDING: [/b]SOME BUILDINGS HAVE NO COLOR ROAD TEXTURE FIX ON NEW SECTION BACKGROUND NO GUARDRAIL COLLIDER IN NEW SECTION Have fun. [b]PLEASE WISHLIST THE GAME IF YOU LIKE IT. [/b]