Playtest Build Update 3

Uncle Chop's Rocket Shop

Come on down to Uncle Chop’s Rocket Shop, for all your roguelite spaceship repair simulation needs! WARNING: Untested genre not suitable for people with tentacles for arms or an aversion to dying horrifically. Side effects include improved reading comprehension under pressure and a furry fetish.

More fixes for the fixers. [h1]General[/h1] [list] [*] Fixed items getting stuck in fence module ("It is a greedy machine, no takebacks!"). [*] Fixed Wilbur falling off workshop annex elevator causing upper floor to be inaccessible. [*] Fixed issue with incorrect workshop slot placement in Workshop Annex. [*] Fixed an issue with elevator not working when carrying. [*] Fixed [spoiler]Limbo Droose's[/spoiler] end of playtest dialogue repeating. Note: existing saves that have beaten the playtest will still experience this dialogue a single time before new dialogue begins. [*] Fixed instance of [spoiler]Limbo Droose[/spoiler] dialogue being out of order. [*] Fixed soft-lock when adding time with floodlights after the day ends. [/list] [h1]Items[/h1] [list] [*] Lowered the cost of the bulb. [*] Added a second bullet point to this section because having only one felt weird. [/list] [h1]Modules[/h1] [list] [*] Star Map – fixed star map material not correctly updating when replacing a broken IC. [*] Headlights – rebalanced the earnings. [/list]