[h1]News[/h1]
This playtest sees a slight restructuring of the rhythm of traveling. [b]Every 3 rounds, a battle will be forced[/b], while, [b]on other rounds, there will always be a battle and 2 scenarios to pick from[/b].
[b]Merchants can no longer be found as scenarios, instead, they will be visited after every battle[/b]. Merchants have also had some changes, you'll now be able to buy [b]dice and vases[/b], which grant a pick out of N cards/runes.
The following rewards have been introduced for battles:
[list]
[*] No prayer used: +1 Gold
[*] No damage received: +1 Gold
[*] No rerolls used: +1 Gold
[*] Win on first turn: +1 Gold
[/list][h1]
New Content![/h1]
[b]Green Runes:[/b]
[list]
[*] Rune of the Ouroboros: Creates the last Rune used during this run. Excluding Rune of the Ouroboros.
[*] Quenching Rune: +10 Water.
[*] Oasis Rune: Leads to an Oasis scenario. Can only be used when traveling.[/list][b]Blue Runes:[/b]
[list]
[*] Weakness: Applies 1 stack of Weakness to the target (Requires an Attack).
[*] Mastery Rune: Replace the selected ability die face with a random ability.
[*] Spiral Rune: Replace the selected ability die face with a random face from the same die.
[*] Peregrine's Gaze Rune: Select 2 ability Dice, copy the face from the left die to the right die.[/list][b]Yellow Runes:[/b]
[list]
[*] Moonlight: Reduces the cost of the next prayer to 0.
[*] Crabs Touch Rune: Increases the value of all numerical faces of the selected support die by 4.[/list][b]Prayers:[/b]
[list]
[*] Utu: Removes the current boss card.
[*] Lizard's touch: Applies 1 Weakness to all enemies.
[*] Gasam: Increases the value of all active numerical faces by 1. Can only be used in battle.[/list][b]New Scenarios:[/b]
[list]
[*] Golden Beetle: Double your gold (add a maximum of 60).
[*] Abandoned Staff:
[list]
[*] Exile: Apply Avoidance to the set Dice.
[*] Shuffle: Destroy a random card. Obtain up to 2 random cards.
[/list][/list][b]New Dice:[/b]
[list]
[*] Die of the Depths: Increases Power by the face's value. On trigger, 1 in 4 chance to create a blue rune (must have room).
[*] Die of the Stampede: Increases Power by the face's value. On trigger, the value of the active numeric face of all stampede dice is increased by 1>.[/list][b]New Cards:[/b]
[list]
[*] Diceomancy: Dice at merchants are free.
[*] Borrowed Time: +40 Power. Loses 10 Power after each battle.
[*] Eruption: Played Volcano Dice trigger one additional time.
[*] Compounded Violence: +X Power. This value is increased by 2 every time a Red Die triggers.
[*] Null Null: "0" faces can't be rolled into.
[/list]