90 Minute Fever - Online Football (Soccer) Manager

90 Minute Fever is an online football management game that offers extremely challenging gameplay where you get to compete against others from all over the world!

Hi everyone This month we’ve focussed on responding to user feedback to provide balancing and other changes to the gameplay. Details on these below. We’ve also focussed on reworking the monthly sub system as it’s clear that the calendar month-based approach wasn’t working and was confusing some people. We also continued to push towards our aesthetic-based monetisation approach by delivering the player customisation functionality we communicated last month was going to be coming as part of this update. Diversifying the monetisation has provided us with scope to lower the price point of the Supporter Club Membership. We have also added a short tutorial to key areas of the game to help new users understand the mechanics a little better. 90MF is quite a bit more complex than many browser-based games that users may be used to, so hopefully this will reduce any confusion new users may face upon launch. If you want to read the tutorial text again in the future, you can reset the tutorial in the game settings so that it appears again. [h1]Monthly Subscriptions[/h1] [list] [*] Supporter Club Membership via monthly subscription replaces calendar month-based Supporter Passes (i.e. they now last for a month from whenever you purchase the subscription) [*] The price point has been reduced from £6.99 to £4.19 (EUR7.79 to EUR4.99) [*] These Supporter Club Membership monthly subs are now fully integrated with the Steam platform and are now recurring subscriptions on Steam (this can be cancelled via the ‘Manage Subscriptions’ option in your Account Details under the top right menu on Steam) [*] Supporter Club Memberships can also be purchased with Legacy Tokens (for those users that have them). Auto-renewing via the Legacy Tokens will be added as an option in the near future[/list] Note: Everyone who purchased a supporter pass during March has had it converted to the new Supporter Club Membership and had it extended to be 30 days from the date of purchase (in the case of those who purchased on 1st March this had no impact, but to everyone who purchased after this has an increasing amount of impact the later in March you purchased it). [h1]Transfer System[/h1] [list] [*] Core player valuation system improved [*] Scouting pool players now drop in value over time much slower (i.e. they tend to be more expensive now) [*] Improved logic to determine which players are Marquee Players [*] Minimum bid threshold for Marquee Players lowered (i.e. it’s possible to get them for cheaper now) [*] Marquee Players list reduced from 10 players down to 5 players [*] Receiving transfer bids is now a % based chance for each player rather than receiving a set number of them. The ‘Negotiation’ manager skill changed to allow users to increase this percent based chance.[/list] The overall aim of the Transfer System changes is to make the Marquee List more integral to the core gameplay, more exciting and and more engaging. The changes should make these players much more desirable and to offer much better potential deals compared to what can be obtained via the Scouting Pools, while increasing competition for them. These changes also make the selling of players more balanced and less exploitative. The Negotiation Manager Skill changes were essential to ensure that it is not too overpowered. [h1]Squad Limits[/h1] [list] [*] The squad limits system has changed from a max of 22 senior outfielders (min 16), 3 senior keepers (min 2), 22 youth outfielders (min 16) and 3 youth keepers (min 2). To now instead be a limit of 45 outfielders and 5 keepers (regardless of age). You need a minimum of 16 youth outfielders and 2 youth keepers (i.e. enough to field a youth team), the rest of your squad can be senior or youth or whatever combination you want. At a squad level you need a minimum of 25 outfielders and 3 keepers (but beyond the 18+2 youth needed for the youth squad, the rest of this minimum needed can also be any combination of senior or youth players). [*] Note: Anyone who had 6 keepers will have the worst one of these added to their unregistered players list[/list] The overall aim of the Squad Limits changes is to provide additional flexibility to managers when assembling and managing their squad. This will allow those who care more about youth development to be able to place more emphasis on this in their squad composition. [h1]Academy Trials[/h1] [list] [*] There are no longer separate 'blue hold slots'. There are only 'green graduation slots'. This means that without the Graduation Manager Skill you can only keep/hold onto 3 players from one day to the next (i.e. this manager skill is now significantly better). [*] Academy Trialists are no longer 'tier bound'. They cycle between tiers on a day to day basis [*] The quality of your trialist pool is now determined by which division your youth team is in (instead of which division the senior team is in) [*] All trailist players attributes are now guaranteed to be revealed by the 2nd last day of the month[/list] The overall aim of the Academy Trials changes is to provide additional opportunities to find good youth players for those that invest their time in the system. We had numerous items of feedback of this blue+green slot system confusing people so we have removed this functionality from the game as it wasn't worth the complication. Only being able to hold 3 players on a day-to-day basis (without the Manager Skill to increase it) will mean that more good players will cycle each day. It also means that managers in more active tiers (such as Masters, Div 1) will receive trialists from less active tiers (such as Div 4, Div 5) and have a much better chance of receiving some better players towards the end of the month. [h1]Training[/h1] [list] [*] Increased randomness element of training options. Note: having better ranking still generally results in better training options over time [*] Balancing changes to attribute movements on training options across the board. Some slight increases for younger player boosts. Older players' attributes now decrease more aggressively, and this is reflected in boosts across the board. [*] Extra positions are now part of the default A option instead of the B option (note: Contract Extensions are still part of the B option)[/list] The overall aim of the Training changes is to provide better balance to the overall training system. In particular making players of more ages viable to use in your Senior Team if you’re looking to have a competitive squad at higher levels of competition. [h1]Other Changes[/h1] [list] [*] Added ‘Store’ page where you can buy player appearances with Fever Tokens. These can be assigned to any players in your squad via the ‘Customisation’ tab on the player profile page. They can be unassigned/assigned to different players as desired. (i.e. you keep them over time and you don’t lose them when you sell players or they retire) [*] Added Tutorial text to various in-game pages [*] Changed ‘playing out of position’ penalty from a flat reduction of -30 attribute points to -25% reduction in attribute points. Players now perform at a slightly better level than they were when playing out of position. [*] Removed Supporter Rankings on World Layout (we are reworking this, they were effectively just emulating the same lists being shown on the Overall League tables) [*] Improvements to how the promotion/relegation visual tracking bar is displayed. And fixed bug where the fill could be dragged by left click holding the left mouse button [*] Fixed sharpness and improved appearance of various buttons and other UI elements [*] New layout for the Season Report page [*] Increase width of score field displayed top left in matches, to allow the correct display of double digit goal scores. [*] Moved World Cup menu option from the Competitions menu to the World menu. [*] Removed National Teams page. This area is not currently in use and we have had feedback that it is confusing for it to be there, so removed for now. [*] Re-added season leaders tab to the Overall League pages. [*] Feedback menu option removed from … Menu. ‘Report Bug’ and ‘Suggestions’ options added to … Menu[/list]