Platforming 2.0

Vessels of Decay

Vessels of Decay is a retro-inspired action-adventure set in post-apocalyptic Scandinavia. You’ll follow siblings Freja and Mud as they navigate an overgrown world, one where monsters of myth and ancient folklore now reign…

The playtest is over, and I've been going over all the bugs and feedback you all gave. It was really awesome that so many played, and the feedback was really helpful! The most common feedback people had was that the platforming elements were not very intuitive and that the keyboard controls were not very user-friendly. So I've been working on improving just that! To make the keyboard controls feel better I rewrote how the game interprets player input. And instead of going straight in the direction the player is pressing, the direction changes smoothly during a short period. The same goes for movement speed, which adds up to the max speed during a short period. This creates a very smooth experience using the keyboard as well as a controller. Key rebinding is still in the pipeline and will be added at a later date. To make things more intuitive the platforming now features: [list] [*] A JUMP BUTTON SPECIFICALLY FOR PLATFORMING! [*] Climbable pillars. [*] ledge grab. [*] balance on edge of platform. [/list] Since Vessels is a fully 2D game, I had to really think about how to pull this off! I still have some quirks to solve and sprites that I will need to animate. (don't tell SEGA!) [img]{STEAM_CLAN_IMAGE}/38841359/06000f55208886ab7155300680cfa4d8d33c49dd.gif[/img]