Finally! Here is the changelog.
[h3]Plan B - v0.7.0 build 768[/h3]
[b]Major Improvements:[/b]
[list]
[*]Achievments
[*]Dam pumps
[*]Automatic drones priority system (depots naturally move containers from producers toward consumers)
[*]Add "Backup supply" option on Depots and on City Supply (to be able to prioritize resources from recycling over new production).
[*]Add world generation option system:
[list]
[*]minerals quantity (including infinite)
[*]water quantity
[*]mountain quantity
[*]city growth difficulty
[*]name of planet now used to define the generation (name = seed, number suffix = options), so it can be shared[/list][*]Add game options:
[list][*]Vsync & target framerate properly linked.
[*]Centered zoom out
[*]Anti-aliasing (fixed)
[*]HDR
[*]Shadow
[*]Depth of Field
[*]Ambient Occlusion
[*]Items particles effect
[*]Auto-destroy depleted extractors[/list][*]Bookmarks for cities and landmarks tower. Caution: shortcuts have been modified (1-9 for bookmarks, F2-F4 for game speed)
[*]Added new langages: Polish, Turkish, Thai, Italian, Czech, Ukrainian
[/list]
[b]Improvements:[/b]
[list][*]Item dumps, created when you destroy a depot, factory or transport.
[*]Improved water table simulation (more trees areas around water areas, and water extractor do not dry an area if water nearby).
[*]Heavy optimisation on drones
[*]Updated localization from community help (crowdin) <3
[/list]
[b]Balance:[/b]
[list]
[*]Balance of water apparition speed (start at the same temperature, but now starts much slowlier, then faster)
[*]Mouse scrolling trigger max duration set at 0.3s instead of 0.2s
[*]Modification of train speed near stops (drones take off earlier ; vehicle slow down a bit longer)
[*]Add Tempered Steel in Dam Wall recipe
[*]High Tech Part unlocked at level 6
[/list]
[b]Bugs fix:[/b]
[list]
[*]Pumping station actually remove water from the ground (a tiny bit)
[*]Fixed crash bug with water in dll
[*]Fixed ghost vehicles bugs (empty trains that cannot be loaded, etc)
[*]Fixed depot distribution not random
[*]Fixed errors with drones (when a drone is flying toward a stack that disappear)
[*]Fixed drones not visible on new depots
[*]Fixed forest objective description with specific initial water quantity
[*]Fixed Ice name in status bar
[/list]
[b]Minor:[/b]
[list]
[*]Display depot range when selected
[*]Changed the rivers and water color
[*]Stop music if volume at 0
[*]Remove stacktraces for basic logs
[*]Warning if overwrite planet name
[*]Load screen : improve perfs, fix scrolling, delete key shortcut
[*]Refactoring of items containers stack corruption check (lot of time wasted for me...)
[*]Loading tips for items max count
[*]Added /debugprio console command to show the depots priority
[*]Added some debug and checks for the "GetStackContainerTr" error
[*]Fix looped warnings with the extractors getting stacks of 4 containers
[*]Fixed minor perfs issue on cities
[*]Fixed refresh issue in world generation screen
[*]Fixed texts cuts in some buttons & long languages
[/list]
As explained before, the game is in discount -20% for one week, and then its price will increase from $10 to $12.