Sorry for the long wait, here is the update! Production limit (click on the items quantity counter to set it) to very easily prevent useless resources consumption ; and a major performances increase on the depots. If you like building hundreds of depots, you probably saw that created a major framerate drop - it should be much better now!
Also, you now need to press Shift to overwrite a building by building over it, to avoid deleting some by mistake. Same when you want to delete a line full of vehicles. And finally, you can now rename your cities.
This was the last of the v0.6.x updates, now starting to work on v0.7.0 with very . Complete roadmap until the release is about ready and I'll detail it on the next news.
[b] Update on 2023-06-03 : build 703 HOTFIX[/b]
- Fixed a bug with drones going very far away to catch a train.
- Fixed a bug/crash with factories
[b] Update on 2023-06-03 : build 702 HOTFIX[/b]
- Fixed a bug with containers on trains
[b]Plan B - v0.6.9 build 701[/b]
[b]Improvements:[/b]
- items production limit
- depots performances optimization
- needs shift to overwrite an item, or to destroy a line with vehicles.
- depots & lines auto chose item at creation, if possible
- city renaming
[b]Balance:[/b]
[b]Bugs fix:[/b]
- added planet name length & characters limit
- fixed city population rounding (objective city pop could be different than city pop)
- fixed road/rail intersections display
- fixed issues with duplication and building interface
- fixed bug when vehicles id reached 32k
[b]Minor:[/b]
- fixed help help arrows length if scale not 100%
- some text changes
- tutorial : added condition for factories recipe, texts changes.
- added detailed performances infos in log
- wiki updated
- use items codename as name if not defined in loc files
- localization update