Pinball M Patch - May 29 - 1.0.4

Pinball M

Get ready to tilt into terror. The new horror-inspired pinball platform for fearless players. Prove your skills on the most sinister, gory, and badass tables ever brought to life.

Hello, horror pinball fans!  Before next week’s Texas Chainsaw Massacre Pinball launch, we have released a ‘prepare-patch’ & update notes today. [h2]Here’s what’s changing in the game:[/h2] Unfortunately, Events will not be arriving into Pinball M. We apologize for the inconvenience, this feature will not be implemented. We hope you still enjoy the tables and tournaments! All Leaderboards will be reset on June 6. Thanks to reports from our wonderful players, we have been able to fix multiple errors that affected scoring and fair competition in tables. Local leaderboards will not be reset. - The maximum player profile level has been increased to level 120.- To prevent certain save game exploits, the game will only load the latest saved game from Classic and Arcade games. Trying to load anything but the last save will instead start a new game. - Added a more extensive table filter and a new game mode filter for tournaments - Arcade powerups that are not available on a table will be more clearly shown with a new graphic in the powerup selector. - Added a new popup before the onboarding begins, which notifies players that the onboarding can be skipped.  - The appearance of the default ball skin has been adjusted on all tables. - All tables received performance optimizations.The rollout of the optimizations is the following: - Xbox and Playstation: All tables are updated today except System Shock, which will be updated with the June 6 release - PC: All tables are updated today - Nintendo Switch: All tables will be updated with the June 6 release. These updates should be most noticeable on this platform.  [h2]Table fixes and changes arriving today:[/h2] [b]Dead by Daylight Pinball:[/b] - The ball save will no longer last for multiple minutes, as it did before in certain cases.  [b]Chucky's Killer Pinball:[/b] - The skill shot score has been significantly increased. - The duration of the wizard mode bonus round, where every lane is lit for jackpots, has been reduced from 1 minute to 30 seconds. - In all challenge modes, except for Shiver challenge, the table will award extra score correctly, not extra balls  [b]The Thing Pinball:[/b] - After having a ballout just after a tentacle was hit during the Man's Best Friend mode, the mode won't remain active for the next ball. - The Impostor lock won't be chosen as the random award during the main modes of the table anymore - Fixed an issue that could result in the ball getting stuck, after it has left the Rec Room mini playfield between the right side flippers. - In all challenge modes, except for Shiver challenge, the table will award extra score correctly, not extra balls  [b]Duke Nukem's Big Shot Pinball:[/b] - Fixed the localization of the table's LCD display. - In the campaign of Duke Nukem's Big Shot Pinball, the preview images for the reward of the "Damn... I'm looking good!" mission have been updated to accurately reflect the appearance of the Duke Nukem statue