Phasmophobia on console catches a delay to an already very busy October due to a "fire incident"

Phasmophobia

Phasmophobia is a 4 player online co-op psychological horror. Paranormal activity is on the rise and it’s up to you and your team to use all the ghost-hunting equipment at your disposal in order to gather as much evidence as you can.

Phasmophobia was meant to finally launch on consoles this month, but a "fire incident" has led the game's developer to delay it to October.

Most of the time when a game catches a delay it's for simple reasons like it just simply not being done, but unfortunately for developer Kinetic Games, it's not the simplest of reasons. Earlier this week, the Phasmophobia Twitter account shared the news that there was a fire in its office building, meaning that it couldn't properly work on the game. "Due to a recent fire incident in our office building and unpredicted development issues, our ability to test and develop has been significantly impacted," reads the statement.

"After careful consideration we have made the tough decision to delay the console release, initially set for August, while we get everything sorted. We are now aiming for a special launch during the week leading up to Hallowee this October. This gives us the needed time to perfect and fine-tune everything. Your patience and understanding mean everything to us, and we can't wait to bring Phasmophobia to consoles."

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