Phasmophobia is a 4 player online co-op psychological horror. Paranormal activity is on the rise and it’s up to you and your team to use all the ghost-hunting equipment at your disposal in order to gather as much evidence as you can.
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[*] Removed the 100% initialising text once VR has finished loading to allow for a smoother loading transition
[*] Improved VR distance grab
[*] Lowered the number of photos needed for the 3 star footstep weekly task
[*] Increased VR players grab distance by 50%. This does not affect teleport grab
[*] The sanity system has been replaced to increase cpu performance.
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[*] Sanity is no longer based on the light around you and will now stop draining if the main room light is on
[*] Large rooms with a lot of dark areas (e.g. Sunny Meadows Hallways) will now drain at 80% of the sanity drain rate if the room light is on
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[*] Very significant CPU performance optimisations, especially in VR
[*] You can now grab the Spirit Box T1 much easier in VR
[*] Incense T3 now falls to the ground when dropped in VR
[*] VR player’s vision will now fade in and out when loading to join or create a lobby
[*] VR players can no longer toggle night vision goggles while holding them
[*] The T2 Ghost Writing Book’s left-hand grab position is now correct
[*] Tarot cards are now grabbable on PC after a VR player has used one
[*] VR and PC players can no longer grab VR players’ items off their head
[*] VR and PC players can no longer use VR players’ items on their head or belt
[*] Obake footsteps can now be heard correctly during hunts
[*] The Mare long roam trait will now work in prison cell blocks
[*] Weekly Tasks will no longer be able to randomly choose training as a location requirement
[*] VR players can no longer place Tripods on their belt
[*] The Voodoo Doll is now floppy again!
[*] DOTS 1 now has the [PLACEABLE] keyword in the shop
[*] VR equipment highlights in the truck are now all correct
[*] Removed depth of field and chromatic aberration from VR night vision goggle post processing
[*] When a VR player puts head gear on, PC players will no longer see it or grab it at their feet
[*] Map floor selector buttons should now work properly when selecting them in VR
[*] Disturbed salt photos should not get in the way of other photos as much
[*] You will no longer override night vision goggle post-processing settings when hitting apply in the journal, with the effect enabled
[*] Swapping inventory items while placing an item then swapping back to it again, will no longer still display the placement highlight
[*] Dirty water photos now work on all sinks
[*] Fingerprints are now the correct size on the wooden poles in both campsites
[*] The hunt will no longer sometimes start when all players are outside
[*] Your sanity will no longer sometimes drain when you are outside
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If you experience any issues or want to give feedback, please join the official Phasmophobia Discord : https://discord.gg/phasmophobia
[i]Thanks, [/i]
[h3]The Kinetic Games Team [/h3]