Phantom Brigade Hotfix #6

Phantom Brigade

Phantom Brigade is a hybrid turn-based & real-time tactical RPG with an innovative timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Outnumbered and out-gunned, lead the Brigade's campaign to retake their war-torn homeland.

Hey Brigadiers! Just putting out a quick hotfix for you modders out there. [h2]Fixes[/h2] [list] [*] Fixed an issue that caused mods that had config edits and UI sprites to crash the game with a black screen on start up [/list] [h2]Known issues[/h2] [list] [*] All audio except for cutscene audio will sometimes not play [*] Tooltips can flow off the sides of the screen in some circumstances [*] Occasionally destroyed mechs are flung around the map after viewing replay mode [*] On launch, it seems audio is occasionally not playing on the main menu and in gameplay except for cutscenes. If you do encounter this please relaunch your game [*] There is a chance of the province liberation event being interrupted by other post combat events, meaning the opportunity to participate in the parade is not given to the player when the province is won [*] Some events do not end correctly - this could be caused by playing with an older save file [*] Sometimes patrols can get stuck behind the mobile base without engaging in combat. This can be resolved by entering liberated territory briefly [*] Many maps that contain turrets do not also have generator buildings - turrets must be manually destroyed on these maps [*] Performance issues are common [/list]