PB: Prologue Hotfix - 11/11/24

Hey all, thanks for playing the Project Borealis Prologue! We've got a quick hotfix for you all here, the first of many! [b]Changes:[/b] [list] [*] Fixed a case where the player could be soft-locked in the exit area due to intersecting geometry disallowing headcrabs from acting properly [*] Fixed sky being black and not rendering clouds or aurora. This also fixes the sky not contributing to lighting, fixing the unintended ambient darkness in the level. [/list] In other news, we are aware of and working on a variety of bugs, crashes, and performance issues. We appreciate your support, feedback, and reports while we investigate and work on these issues. We will be delivering more hotfixes soon and will iterate on your feedback. For those facing performance issues on even low settings and TSR + 50% super-sampling quality, you can force a performance mode, that will reduce quality even further. Open the launch options by right-clicking on Project Borealis: Prologue in the library and clicking Properties. Under launch options, enter -DP=Windows_Performance. This is an unofficial performance mode that will reduce the quality further than intended but may relieve performance issues for some users. People who cannot play the prologue due to a crash on launch may find the -vulkan launch option useful. This is an unofficial and unsupported Vulkan 1.3 mode, which we do not recommend for regular use unless you have problems launching it at all in the DX12 mode. It will not have better performance and might have unintended graphical errors, but it may at least help those who wish to play the game in some capacity. However, please note that most Intel graphics cards are not supported, and older graphics cards that do not support DirectX 12 Ultimate are also not officially supported. Thanks again for your continued support and patience with the project. We hope to deliver more fixes soon.