Patchnotes July 19th and 20th

Ravenfield

Fight upon the Ravenfield together with your Blue allies! Take down those pesky Reds using helicopters, tanks, guns, and active ragdoll physics!

I've released two patches to the EA25 update. If you're having trouble surviving in the new helicopter, I'd recommend trying the restricted anti-air mutator that is now bundled with the game. The mutator restricts AI ground vehicles and boats from firing at aircraft. July 19th patch: - Fixed vehicle first-person head bob weight value not being applied correctly. - Reduced default vehicle first-person head bob. - Improvements to follower bot movement which significantly reduces movement jitter, particularly at lower frame rates - Fixed a bug where bots would sometimes get stuck in place. - Bots will now follow paths more closely. - Exposed weapon effectiveness values to Ravenscript - Added enclosed muffle sound mix option, which will become available in the tools pack later. - Added target tracker lock on to empty vehicle option, which will become available in the tools pack later. - Fixed a bug where bots would sometimes get stuck when trying to re-enter a transport vehicle. July 20th patch: - Added Restrict Anti-Air mutator which restricts AI from using car/boat weapons against aircraft. - Exposed seat.weapons and seat.activeWeapon to Ravenscript - Exposed GameEvents.onVehicleSpawn to Ravenscript - Exposed GameEvents.onTurretActivated to Ravenscript /Johan (SteelRaven7)