Patchnotes Dungeon Clawler Early Access 0.6.1

Dungeon Clawler

Dungeon Clawler is a Roguelike Claw Machine Deckbuilder. Build your deck, grab weapons and items from the claw machine to battle enemies, discover powerful perks that create game-changing synergies and unleash crazy combos as you fight your way through the dungeon!

[h3]New Features[/h3] [list] [*] New playable character: Cuddline Floofington [*] Added special room which is only available during Christmas holidays [/list] [h3]New Items[/h3] [list] [*] Teddy [*] Glass Cleaner [*] Eyepatch [/list] [h3]New Perks[/h3] [list] [*] Cuddly [*] Critical Strength [/list] [h3]Balancing[/h3] [list] [*] All modified fluff items are now executed instantly when picked up instead of added into the tube [*] Modified Fluff does not count as an Item anymore and therefore can no longer be dodged or reflected, but also do not trigger Perks that react to an attack. [*] The damage of burning Fluff no longer scales with strength, as it's no longer a usable item, but an indirect attack. [*] Tentacle-, Harpoon- and Magnet-Claw pickup buff can now be stacked and use up a stack each turn [/list] [h3]Improvements [/h3] [list] [*] Some new and improved Sound effects [*] You can now move on the map by clicking with the mouse [*] The title of items in the mouseover tooltip is now colored based on item rarity [*] Added item detail display to shredder room [/list] [h3]Bugfixes[/h3] [list] [*] Poisonous Attacks, Poisonous Weapons and Vampire Fangs are now only triggered if the attack was successful and not when avoided or mirrored. [*] Permanent pets can no longer be replaced by temporary ones [*] Fixed bug where temporary upgraded items did not update their values correctly (credit card, syringe, etc) [*] Fluff eaten by piranhas is now removed for the duration of the fight and won't spawn again [*] Damage modifiers now also affect poison that was spread using the contagious poison perk [/list]