Patchnotes Dungeon Clawler Demo 0.1.2

Dungeon Clawler

Dungeon Clawler is a Roguelike Claw Machine Deckbuilder. Build your deck, grab weapons and items from the claw machine to battle enemies, discover powerful perks that create game-changing synergies and unleash crazy combos as you fight your way through the dungeon!

[h2]New playable Character[/h2] - Scrappy [h2]New Items[/h2] - Paperclip - Credit Card - Hand of Midas - Thermometer - Plastic Shield - Plastic Knife - Syringe - Metal Shield - Magnet Claw [h2]New Perks[/h2] - Magnetism [h2]Features[/h2] - Added an item that you unlock when reaching Floor 6 with Scrappy - Added two new enemies - Added upgrades for most of the items - Pachinko can now reward upgraded items [h2]Bugfixes[/h2] - Fixed bug where numbers would become negative if too high - Fixed bug where items got stuck inside walls - Fixed bug where water still applying effects when being drained - Fixed bug where debuffs / buffs with 0 stacks where applied - Fixed tooltips appearing under endscreen - Fixed bug where the game view zoomed in accidentally - Fixed bug where ticking bomb exploded too early - Fixed Fluffy and Hoarder Perk not working as intended - Fixed Swamp perk, so that the water is still drained correctly every turn - Made fluff physics less explosive when getting transformed into burning or poison fluff - If the physics simulation gets too complicated, it will now slow down time instead of producing a slideshow (dont stack too many magnets, it will lag) - Fixed bug where you could skip tiles by walking diagonally - Fixed bug where the game was saved incorrectly and you had less health when loading the game - Fixed bug where you got the same boss twice in a row - Damage from spikes can no longer be reflected or dodged - Healing Potions in reward rooms now correctly heal you [h2]Balancing[/h2] - Rebalanced values of all items and enemies, generally you get less block, more healing, but enemies deal a bit less damage. Please check out the new item overview inside the game to see all changes. - Magnets no longer increase the damage of attracted items - Removed Bonusclaw and Masterclaw Perks, claw upgrades will be handled differently in the future - Waterbottle does no longer reset lava or poison water, instead it just fills the tank with the current liquid - Balanced Coin Economy - Perk satchels are a bit smaller and easier to grab [h2]UI[/h2] - Added new Section where you can see an overview over all items and perks - Moved the How to Section to a separate screen - Fixed various typos - Coins are better visible while choosing a reward - Applying Settings is now visually confirmed - Renamed Recycler to Shredder to make its purpose clearer - The game is now also translated to Japanese - Added new gameover screen - Rare items now look differently on the reward screen