Patch v1.2.1 is now live!

Monster Slayers

Monster Slayers is a rogue-like deck-building RPG adventure. Create a hero and choose your path through the perilous Northern Valley as you battle to become a true Monster Slayer.

Hey everyone! I've uploaded patch v1.2.1, and here's the changelog: v 1.2.1 (16th May 2017) - Sorry for the lack of updates, I've been stuck playing Prey and recovering from the mad update schedule! - Fixed the Phoenix Down bug - Changed 'Bribe' - Damage now costs 1 gold, and its discard effect is now 2 cards for 1 gold. - Changed 'Thorns' - It now lasts for 3 turns instead of 1. Items that previously gave a temporary Thorns card now grants a permanent Thorns effect instead - Added 'Eye for an Eye' - Tier 2 Magic card. Until the start of your next turn, the enemy suffers 1 damage for each damage you suffer. - Updated Mac builds to be current with PC builds v 1.2.0 (8th May 2017) - Added upgrades for Dragon and Merchant classes - Added new card for the Merchant: "GOLD RUSH" - Either gain gold and draw a card, or spend some gold to deal damage to the enemy. v 1.1.9 (7th May 2017) - Added new card for the Merchant: "BRIBE" - Either deal damage based on your remaining Gold, OR pay gold to force an enemy discard, OR pay more gold to instantly defeat the current enemy. - Added new talent for the Beastmaster: Add 2 random temporary Wolf cards to your hand (3 battle cooldown) - Increased Undead Minion damage for the Necromancer - Fixed animation for Necromancer and some typo errors - Fixed Fortified bug that wasn't clearing properly