Monster Slayers is a rogue-like deck-building RPG adventure. Create a hero and choose your path through the perilous Northern Valley as you battle to become a true Monster Slayer.
Hey everyone! I've uploaded patch v1.1.8, and here's the changelog:
v 1.1.8 (28th April 2017)
- Added new character graphics for Apothecary and Monk classes. Only the Necromancer left!
- Temporary cards from items now show up when you click "View Deck"
- "View Deck", "Upgrade" and "Delete" screens have been readjusted so you can see more of the cards (a lot less overlap)
- New Tier 1 card "Peek": Reveal your opponent's hand of cards, then draw a card.
- Added new sounds and graphic animations to "Hook Shot" and "Set Trap"
- Various smaller bug fixes
v 1.1.7 (24th April 2017)
- This one's the major change: revamped the character art for all six starting characters! I've rebuilt their animations from scratch, added extra joints in the limbs, given each of them unique class specific faces, and updated their costumes to be more distinctive.
- Rebalanced Heal (overhealing now turns into Block), Defend (more Block at higher levels), and Hook Shot (now it discards an enemy card and draws another, letting you cycle them into Traps quicker)
- Harbinger no longer has guaranteed "Enough" or "Fortified" cards on Normal difficulty. Only the Strength Harbinger will have those.