A fantasy battle scroller where in one moment you gracefully support your companions with magic and arrows, and the next you accidentally throw them into goblin mayhem.
We have spent weeks making the new features, optimizing the levels and boss fights, trying to bring the co-op experience of the game to a new level. Hope you like this update!
Release Notes:
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[*]Added the energy gems. When picking up a gem of the same color, a hero can gain the energy. And when the energy is filled up, you can go "Super Dash" by pressing J + K (X + A on Xbox controllers). If all the heroes are in Super Dash at the same time, the Turbo Mode will be triggered!
[*]Introduced two new objects: "Jumpo" Mushroom and the Spike Trap;
[*]We have made a lot of changes to the beginning levels, to improve the experience for the new players;
[*]The boss fights have been optimized too;
[*]Optimized the attack animation of most enemies, to give the player more time to react;
[*]The thieves are now more difficult to kill;
[*]Added a mini boss at the end of Level 5-1;
[*]Changed the looks of 1x, 5x and 10x coins;
[*]Fixed: the music was mute after game over in some levels;
[*]Fixed: the heroes sometimes became vulnerable in Turbo Mode;
[*]Fixed: the skeleton wizards didn't play dead animation when killed;
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