Patch v1.2.0 - Biggest Update Ever

We have spent weeks making the new features, optimizing the levels and boss fights, trying to bring the co-op experience of the game to a new level. Hope you like this update! Release Notes: [list] [*]Added the energy gems. When picking up a gem of the same color, a hero can gain the energy. And when the energy is filled up, you can go "Super Dash" by pressing J + K (X + A on Xbox controllers). If all the heroes are in Super Dash at the same time, the Turbo Mode will be triggered! [*]Introduced two new objects: "Jumpo" Mushroom and the Spike Trap; [*]We have made a lot of changes to the beginning levels, to improve the experience for the new players; [*]The boss fights have been optimized too; [*]Optimized the attack animation of most enemies, to give the player more time to react; [*]The thieves are now more difficult to kill; [*]Added a mini boss at the end of Level 5-1; [*]Changed the looks of 1x, 5x and 10x coins; [*]Fixed: the music was mute after game over in some levels; [*]Fixed: the heroes sometimes became vulnerable in Turbo Mode; [*]Fixed: the skeleton wizards didn't play dead animation when killed; [/list]