We have spent weeks making the new features, optimizing the levels and boss fights, trying to bring the co-op experience of the game to a new level. Hope you like this update!
Release Notes:
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[*]Added the energy gems. When picking up a gem of the same color, a hero can gain the energy. And when the energy is filled up, you can go "Super Dash" by pressing J + K (X + A on Xbox controllers). If all the heroes are in Super Dash at the same time, the Turbo Mode will be triggered!
[*]Introduced two new objects: "Jumpo" Mushroom and the Spike Trap;
[*]We have made a lot of changes to the beginning levels, to improve the experience for the new players;
[*]The boss fights have been optimized too;
[*]Optimized the attack animation of most enemies, to give the player more time to react;
[*]The thieves are now more difficult to kill;
[*]Added a mini boss at the end of Level 5-1;
[*]Changed the looks of 1x, 5x and 10x coins;
[*]Fixed: the music was mute after game over in some levels;
[*]Fixed: the heroes sometimes became vulnerable in Turbo Mode;
[*]Fixed: the skeleton wizards didn't play dead animation when killed;
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