Patch v1.1.5 released

Release Notes: [list] [*]Fixed: the music was mute after the cut scenes; [*]Fixed: the SFX before starting a level in the world map was too loud; [*]Fixed: sometimes the visual effects did not play; [*]Fixed: hitting Azdam before the fight would go to phase 2 directly; [*]Optimized: the enemy spawning in Level 5-1; [*]Optimized: the loot position of the sand worms; [/list]