Heartless & Dreadful : Return by 72 Hours

Heartless and Dreadful is a character action game, made mostly by one person. It features complex and satisfying combat and a short story campaign with multiple, brutal difficulty options, allowing for quite a bit of replayability. And additional unlockable side content.

I'm messing around with the Realm Of The Rogue, and so far it's... not very fun. Prototypes are prototypes. If I can't make it fun, might just make more characters to play as. - Elegante Boss - Animations were updated. - General - Bosses have recieved some special effects. - General - Fixed the recovery animation not playing out properly in some cases. - General - Fixed vehicle animations not playing on Huntress and Enerith. - General - Now after beating the game once, when starting a new save file, you'll have an option to start from any difficulty mode. This is masochistic, but hey, if you want to do it, go ahead. - General - Training/Practice - You can now go back to the previous enemy instead of cycling through the whole set of enemies in the training mode. - General - Training/Practice - You can now go back to the previous location instead of cycling through the whole set of areas in the training mode. - Possibly fixed Seth getting stuck in an idle animation. This one is rough because there's no reproduction of the issue. - Shamir - Fixed perfect parry not adding into the style meter. - Shamir - Improved the directional handling of side swing. - Shamir - Slicing Menace had recieved an air version of the same move. Can be purchased in the upgrades menu. - Sniper Enemies - Fixed an issue where the beeping sounds would play even with the sound disabled. - Some minor hitboxes were adjusted. There was also a small quick fix applied. - Sinner's projectile destruction no longer applies to playable Knight if the doppelganger is in active state by pressing down on d-pad or 4 on keyboard. - Fixed another issue that could've caused the player to teleport far into the sky. - God's heathens (healers) no longer heal themselves. - Stunned enemies no longer can magically walk backwards. Known issues - You can check them below, you can also check what is being worked on/what's on the todo list as well. https://trello.com/b/suviZn7g/known-issues-and-bug-tracking If you find any other issues or have some feedback, please report them to me either on Steam Forum, E-mail, or on the stinky Discord server. For Discord, it may take time to approve new people due to someone having to sleep. Whichever works best. https://discord.gg/2ZyurUSbeE