Scavenger SV-4 is a highly replayable atmospheric first-person science fiction game. Part simulator, part roguelike, it has elements of action, combat, resource management, and a dash of horror. It is not quite like any game you have played before.
Just when you thought it was safe to go back into orbit...
[h1]Patch notes:[/h1]
[list]
[*]New Feature: Story expansion. Additional expository artifacts. You may find more clues and stories on the planet about what happened.
[*]Improvement: The radiation clock does not actually start ticking until you leave the first room or start a game of Dungeon Road. Thanks, TheMouseMaster and others.
[*]Improvement: Further adjustments to the name generation system. Thanks, Maxime.
[*]Bug fix: Partial maglev units no longer disable controlled landings causing rover destruction if powered on while landing. Now safe to leave on.
Thanks, Fulf and Eagell68.
[*]Bug fix: Beating the #10 high score (but below the #9) would not award you the new #10 high score, due to a logic bug. Thanks, Eagell68.
[*]Bug fix: The onscreen display of the final data records had a phantom "." showing up in them.
[/list]
If after patching, the game fails to create worlds, or the config tool stops working, or you can't launch the game at all - it is probably a false positive from your antivirus. I've done all that I can to reduce this, but Cylance in particular still triggers a false positive.
Pre-patch BuildID: 2735853
Post-patch BuildID: 2805653