Patch v0.20.2

Vestiges: Fallen Tribes

As head of your clan, face opposite tribes in strategic solo missions and PvP battles. Build and improve your deck of cards, make the right tactical choices, and place your soldiers on the battlefield so that they destroy the enemy. Can you lead your people to victory?

[list] [*] Improvement: Now possible to play Solo Missions and Weekly Challenge while waiting for Matchmaking [*] Bugfix: Victory sound properly plays in Solo Missions [*] Bugfix: Units spawn at the correct location [*] Bugfix: Game properly transitions to the Resolution Phase if a unit is being placed when the countdown ends [*] Bugfix: Correct card visuals on the Mulligan screen [*] Bugfix: Round will end if there are only Depleted Pratetoriums left [*] Bugfix: Voice line only plays once after the cinematic [*] Bugfix: No longer possible to click Next Mission after completing The Fall of the Illustrans [*] Balancing: [*] BUFF - Ballista : Reduced attack cooldown (6s -> 5,5s) [*] NERF - Dune Gazers : Increased attack cooldown (5,5s -> 6s) [*] NERF - Dune Gazers : Increased cost (100 -> 150) [*] NERF - Dune Gazers : Reduced end of round damage (4 -> 2) [*] NERF - Sagittari : Reduced end of round damage (5 -> 4) [/list]