Patch v0.14.0

This update mainly focuses on improving the bots and fixing various bugs and problems. [h3]Features[/h3] [list] [*]Added new animations for the sword class.[/*] [/list][list][*]Added a presentation of the level at the start of each round, while all players load the map.[/*][/list][list][*]Made improvements to the bots.[list][*]Made bots able to play all the player classes.[/*][/list][list][*]Made bots change player classes.[/*][/list][list][*]Made bots able to use power-ups. [/*][/list][list][*]Made bots able to go and collect coins.[/*][/list][list][*]Made bot able to avoid certain threats.[/*][/list][list][*]Made various small improvements.[/*][/list][/*][/list][list][*]Added new map, aim map.[/*][/list][h3]Fixes[/h3][list][*]Fixed an issue where the secondary ability UI did not work when the player had respawned with the same class as the player died with.[/*][/list][list][*]Fixed an issue where spawn screen could appear at the start of the next game round if killed exactly when the last game ended.[/*][/list][list][*]Fixed wrong number shown for coins in player UI when initiated with zero coins.[/*][/list][list][*]Fixed a problem where live stats are not shown on clients.[/*][/list][list][*]Fixed an issue where the player could easily be killed by the spawn procedure on Fractured Street level.[/*][/list][list][*]Fixed an issue where boosts bought by client players were not always received on the server.[/*][/list][list][*]Fixed an issue in matchmaker UI showing wrong states when the state was changed rapidly.[/*][/list][list][*]Fixed an issue where the player could be left without a party if the internet connection was lost for a while.[/*][/list][list][*]Fixed an issue where the edge in the battle royal game mode wasn't using the correct damage function and could cause the wrong team to win.[/*][/list][list][*]Fixed so that jump stamina is full when the player spawns instead of empty.[/*][/list][list][*]Fixed an issue where the particle effect on coin pickup appeared in the wrong place.[/*][/list][list][*]Fixed an issue where dialogue windows were rendered behind the pause menu.[/*][/list][list][*]Fixed an issue with the character not rotating to target rotation when switching between locker and lobby in the main menu.[/*][/list][list][*]Fixed an issue where changed gear was not displayed on the character after leaving locker.[/*][/list][list][*]Fixed an issue where archer referenced animation states that could be null while being in the ragdoll state.[/*][/list][list][*]Fixed an issue where the player could be stuck while connecting to the host.[/*][/list][list][*]Fixed an issue where a network entity was never removed.[/*][/list][list][*]Fixed so that the dome wall worked correctly with the new network system.[/*][/list][list][*]Made bots target players to kill even when they are far away.[/*][/list][list][*]Added missing material to lights in the tutorial room.[/*][/list][list][*]Added missing icon for booster and game mode.[/*][/list][list][*]Raised health platform on the Quarry level to make progress indicator visible.[/*][/list][h3]Other[/h3][list][*]Added a more simple loading screen.[/*][/list][list][*]Nerfed speed booster.[/*][/list][list][*]Changed prices for all boosters to add a better balance.[/*][/list][list][*]Changed the drop rate of powerup crates on all levels to drop less often.[/*][/list][list][*]Made tutorial door scale so that it does not clip through the walls.[/*][/list][list][*]Add missing meshes underneath the platform on Arena12 to make presentation look better.[/*][/list][list][*]Changed ping warning thresholds.[/*][/list][list][*]Project cleaning and maintenance to speed up future work.[/*][/list][list][*]Updated all player portraits to match the new design better.[/*][/list][list][*]Rewrite system that combined clothes and appearances of players to increase the performance of the system.[/*][/list][list][*]Changed behavior of jump stamina.[/*][/list]