Patch v 1.5.3

Of Ships & Scoundrels

Of Ships & Scoundrels takes you on a journey to unknown lands that wait to be explored and conquered. As the commander of your fleet, you have to steer your battleships through a beautiful scenery of little islands, fight against enemies, friends - and forge dubious alliances.

Evenin' All! We have just released another little patch, that fixes some smaller issues with the AI, as well as other bugs. [b]Changes[/b] [list] [*] fixed multiple bugs which caused the AI to be stuck forever [*] changed monster behaviors ('Hechtor' no longer attacks the same target multiple times in a row. 'Beastle' attacks more naturally) [*] fixed a bug where a whirlpool effect was following the camera when no suitable maelstrom position could be found [*] fixed a bug where sinking ships could still block AI agents [*] multiple improvements for AI players; they should also be more aggressive now [*] fixed a bug where unit stats were calculated incorrectly [*] some minor performance improvements [/list] We are aware, that there are some bigger issues - for example the steering of the ships, or the wind direction UI, or missing features like key bindings and we assure you, we are on it, but these things require a little more testing. We are working on a bigger update, scheduled for next week, that will hopefully tackle some of those issues. Until then, Sail Ho!