Patch Update v 1.0.9 Fixes and UI updates

Missile Cards

MISSILE CARDS is an intense turn-based defense card game inspired by the retro Atari classic Missile Command. Arm your defenses and blast away flaming death orbs, nuclear warheads, and other hazards hurtling down from space. High replay and lots of unlockables!

Hey, thanks again for checking out Missile Cards! This update fixes a few small bugs and adds some minor improvements and requested tidbits for the UI. If you're enjoying the game, don't forget to please take a moment to leave a Steam review! Thanks a bunch! Release Notes: -Fixed a base shield LV 1 unlock bug that wasn't letting you deploy when clicking on the base deploy arrows after charging and triggering the chip -Fixed a bug with the save reset button in the Options menu -Fixed some minor text bits and art wonky bits -Updated "Save and Quit" in-match text to "Abandon Match" for clarity. -Update both the card unlock menu and base XP menu UI to give you a Y/N confirmation prompt before spending debris to unlock a card -Added a "Quick Restart" button to the in-match pause menu. -Added a Screenshake toggle button in the Options Menu Plus a few more minor, non critical fixes and tweaks behind-the-scenes. Thanks again! Oh and BTW - the upcoming iOS port of Missile Cards launches on the App Store on June 28th! :D