Patch Update 4

Prisoner 518

It's 2049, deep space, on a corporate-run prison. An explosion within not only sets you free, but it also sets rolling a series of events that changes everything.

Changelog of v005 includes: [list] [*] Added text to the save slots on the main menu indicating if the slot is in use and the current level, default of 'empty' is an unused slot [*] Further fix on the shuttle where the player could trigger logic when it shouldn't, allowing the journey to start with the hatch door open [*] General collider tidy across all levels [*] Fixed additional geometry issues in the maintenance tunnels [*] Adjusted ladder height in maintenance tunnels [/list]